This level occupies the map slot MAP07. For other maps which occupy this slot, see Category:MAP07.
MAP07: Shocked For Life is the seventh and final map of Combat Shock 2. It was designed by Daniel Jakobsson (dannebubinga) and uses the music track "Build" by Kevin Schilder.
Walkthrough[edit]
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- Grabbing the super shotgun reveals monster closets around you. Enter the southeast closet and shoot the switch to the right, which will open bars to the east. The path behind it leads to two boxes of ammo and a backpack. (sector 245)
- At the southwest end, take the right bridge to the area behind it (after you open it up) and head to the next switch. Before you reach it, open the wall with the skull on it to find a box of rockets and a medikit. (sector 1587)
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
The data was last verified in its entirety on April 3, 2022.
Statistics[edit]
Map data[edit]
* The vertex count without the effect of node building is 7768.
This level contains the following numbers of things per skill level:
|
Multiplayer
|
Monsters |
1-2 |
3 |
4-5
|
Zombieman |
10 |
8 |
8
|
Shotgun guy |
25 |
20 |
18
|
Heavy weapon dude |
10 |
27 |
29
|
Imp |
28 |
24 |
22
|
Demon |
3 |
1 |
0
|
Spectre |
2
|
Revenant |
16 |
26 |
32
|
Cacodemon |
4 |
5 |
4
|
Pain elemental |
0 |
3 |
6
|
Hell knight |
7 |
12 |
11
|
Baron of Hell |
3 |
4 |
3
|
Arachnotron |
4 |
8 |
4
|
Mancubus |
8 |
12 |
15
|
Arch-vile |
1 |
2 |
4
|
Spiderdemon |
0 |
0 |
1
|
Cyberdemon |
0 |
0 |
1
|
Weapons |
1-2 |
3 |
4-5
|
Shotgun |
1
|
Super shotgun |
1
|
Chaingun |
1
|
Rocket launcher |
1
|
Plasma gun |
1
|
Ammunition |
1-2 |
3 |
4-5
|
Clip |
26
|
Box of bullets |
11
|
4 shotgun shells |
34
|
Box of shotgun shells |
10
|
Rocket |
11
|
Box of rockets |
17
|
Energy cell |
20
|
Energy cell pack |
1
|
Health & Armor |
1-2 |
3 |
4-5
|
Stimpack |
18 |
20 |
18
|
Medikit |
12 |
10 |
8
|
Armor |
3
|
Items |
1-2 |
3 |
4-5
|
Supercharge |
2 |
3 |
1
|
Megasphere |
2 |
1 |
1
|
Backpack |
2
|
Berserk |
1
|
Keys |
1-2 |
3 |
4-5
|
Blue keycard |
1
|
Red keycard |
1
|
Yellow keycard |
1
|
Miscellaneous |
1-2 |
3 |
4-5
|
Cooperative start |
4
|
Teleport landing |
14
|
Voodoo doll |
1
|
|
Technical information[edit]
Inspiration and development[edit]
See also[edit]
Sources[edit]
External links[edit]