MAP07: Siberia (Scientist 2)

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Scientist 2 maps
Episode 1: Central City

01 02 03 04 05 06

Episode 2: Siberia
Episode 3: Sacred City

12 13 14 15 16 17 18 19 20

This level occupies the map slot MAP07. For other maps which occupy this slot, see Category:MAP07.
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MAP07: Siberia is the seventh map of Scientist 2. It was designed by Roland van der Velden and uses a MIDI rendition of the Dream Theater song "The Ytse Jam" as its music track.

Walkthrough[edit]

Map of Siberia
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. In the southeastern part of the central building where a chainsaw is, press the southeastern column from its northwestern side to find a flamethrower. (sector 30)
  2. In the room with the steps and the large hammer and sickle poster, climb the steps, turn around, and shoot at either of the red banners on the eastern wall. Then go through the large poster to pick up a berserk pack. (sector 154)
  3. In the dark hall with red lights past the red bars, go west, north, and east a small bit. Then press on the southern wall to find a blur artifact. (sector 50)
  4. Continue down the dark hall until you go down some steps and see a cage with another partial invisibility inside. To enter the cage, go up the first step while going back, and shoot at the northeastern wall. This area has two secrets. (sector 85)
  5. See Secret #4. (sector 206)
  6. When you teleport near the exit, press the wall near the viscera on the floor, directly to the east of where you teleported to find another teleporter. (sector 108) This one will take you back to the yellow key area.

Bugs[edit]

A multiplayer-only dual shotguns (Thing 135) and medikit (136) have no flags set for any of the three difficulty classes, so they do not actually appear in the level.

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 3:56.14 litwr 2013-08-02 si207-356.zip
NM speed 05:16 Donatas Tamonis (Donce) 2006-06-24 sci2nmdt.zip PRBoom+ requires the '-nodeh' and '-spechit 2231485512' parameters
UV max 3:34.14 Beginner 2013-08-29 si207-334.zip
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on December 16, 2021.

Deathmatch[edit]

Player spawns[edit]

This level contains five spawn points:

  1. facing north-west. (thing 84)
  2. facing north. (thing 85)
  3. facing north. (thing 86)
  4. facing north-west. (thing 173)
  5. facing east. (thing 175)

Statistics[edit]

Map data[edit]

Things 197
Vertices 2070*
Linedefs 2009
Sidedefs 3158
Sectors 212
* The vertex count without the effect of node building is 1730.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]