MAP07: Sins (100LineT)
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100LineT maps 01-11 |
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(01 - 11) |
MAP07: Sins is the seventh map of 100LineT. It was designed by Adam Windsor (Capellan).
Contents
Walkthrough[edit]
Essentials[edit]
Activate the lift in front of you to go up to a room with a demon and Hell knight, then press the button to lower the south wall, revealing a courtyard overlooked by four or five arachnotrons; use the plasma gun, rocket launcher and invulnerability (or megasphere on Hurt Me Plenty skill level or higher). When all the arachnotrons have been killed, four mancubi will teleport in along with demons and cacodemons.
Killing all the mancubi will lower the southern ledge, revealing a cavern with one to three cyberdemons. Go to the button in the south-east corner and press it to open a second switch in the south-west corner, then press that button to open the south wall and reveal a group of demons and knights. Fight through to the south end of the room and flip the switch here to end the level.
Other points of interest[edit]
Secrets[edit]
There are no official secrets on this map.
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
As this level does not contain official secrets, the NM 100S category is redundant.
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | 0:57.43 | Ancalagon | 2015-03-28 | 1t07-057.zip | |
NM speed | |||||
UV max | 2:34.51 | Revved | 2015-06-24 | 1t07-234.zip | |
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
The data was last verified in its entirety on April 3, 2022.
Deathmatch[edit]
Player spawns[edit]
This level contains five spawn points:
- facing south. (thing 142)
- facing east. (thing 143)
- facing east. (thing 144)
- facing west. (thing 145)
- facing west. (thing 146)
Statistics[edit]
Map data[edit]
Things | 295 |
Vertices | 95* |
Linedefs | 100 |
Sidedefs | 147 |
Sectors | 21 |
Things[edit]
This level contains the following numbers of things per skill level:
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