MAP07: Six Seulement (3 heures d'agonie 3)

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3 heures d'agonie 3 maps 01-11

(01 - 11)
12 13 14 15 16 17 18 19 20
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32

This level occupies the map slot MAP07. For other maps which occupy this slot, see Category:MAP07.
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MAP07: Six Seulement (English: Only six) is the seventh map of 3 heures d'agonie 3. It was designed by Arnaud Florian (Oxyde) and uses the music track "End is Nigh," originally composed by Jamie Robertson for Plutonia 2.

Walkthrough[edit]

Map of Six Seulement
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. At the area with the yellow door, open the wall with the candle in front of it to find a teleporter, which takes you to a soul sphere. (sector 141)

Bugs[edit]

There are things snapping up in vanilla Doom:

  • Past the yellow key door, there are stacks of energy cells in the northeast and southwest corners of the room (respectively, one containing thing 503 and the other containing 498) that snap up out of reach, making them (totalling 80 cells) normally impossible to obtain. By exploiting the thing flickering glitch, you can choose one stack to obtain, by pressing the button in this room and quickly moving to stand under a stack, making it snap back down.
  • A medikit (thing 565) in the east triangle room, if not yet obtained, will snap up when the arachnotrons are defeated, making it now impossible to obtain.
  • A medikit (thing 575) next to the exit door, if not yet obtained, will snap up when the exit door opens, making it now impossible to obtain.

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 4:31.37 reteprehelek 2017-06-09 3h307-431.zip
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on April 3, 2022.

Deathmatch[edit]

Player spawns[edit]

This level contains four spawn points:

  1. facing south. (thing 692)
  2. facing north-east. (thing 694)
  3. facing north-west. (thing 695)
  4. facing south-east. (thing 718)

Statistics[edit]

Map data[edit]

Things 719
Vertices 2726*
Linedefs 2228
Sidedefs 3521
Sectors 198
* The vertex count without the effect of node building is 2132.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]