MAP07: Slaughter Until Death (Obituary)


Obituary maps 01-11

(01 - 11)
12 13 14 15 16 31

This level occupies the map slot MAP07. For other maps which occupy this slot, see Category:MAP07.
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MAP07: Slaughter Until Death is the seventh map of Obituary. It was designed by Denis Möller.


Map of Slaughter Until Death
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. Open a wall near the top switch of the top right zone. Three stimpacks, four clips and eight shells sleep here. (sector 102)
  2. Open a wall near the top switch of the down left zone. Four stimpacks, sixteen shells and the armor sit here. (sector 105)


Sometimes one or more of the doors leading to the central area will not open when the switches are pressed, making it impossible to complete the level without cheating.

Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 4:16.49 Aleksey Kamenev (4shockblast) 2022-07-30
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on August 1, 2022.


Player spawns[edit]

This level contains five spawn points:

  1. facing north. (thing 20)
  2. facing north. (thing 21)
  3. facing south. (thing 22)
  4. facing south. (thing 23)
  5. facing south. (thing 24)


Map data[edit]

Things 367
Vertices 1242*
Linedefs 1076
Sidedefs 1632
Sectors 106
* The vertex count without the effect of node building is 988.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]