MAP07: Stardate Constitution (Doomed Space Wars)
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Doomed Space Wars maps 01-09 |
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This level occupies the map slot MAP07. For other maps which occupy this slot, see Category:MAP07.
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MAP07: Stardate Constitution is the seventh map of Doomed Space Wars. It was designed by Paul Corfiatis and uses the music track "Intense Moments" by the designer.
Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- In the room west of the hub, head to the switch at the west side and the side walls will open up. Go to the south wall and use it to open a room to your right with a rocket launcher and rockets. (sector 1289)
- In the red key room, take the south teleporter. Head north to the shotgun shells, then to the recessed wall to the left. Open it to get energy cells and a plasma gun. (sector 1342)
- Go back to the teleporter you came from and head east. When you see health and armor bonuses to the south, look for an arrow pointing north. Open the wall the arrow points to to get a chainsaw. (sector 1347)
- Head north from the previous secret to the blue/red arrow and head east of that arrow. Follow the path over the void to get stimpacks, a rocket launcher, a megaarmor, and boxes of rockets. (sector 1351)
- Cross the other bridge out here and towards one of the switches that releases the red key. Head behind the switch and drop down, then open the east wall for a corridor leading to a megasphere, ammo, and a teleporter back. Make note of the three color bars here as well. (sector 1136)
- Open the blue door and go around the ledge. Before entering the next hall, head south and onto the thin wire to get a plasma gun. (sector 1073)
- Now head to the next hall and north to a bridge. When you step foot onto it, head back and all the way south and east to a soul sphere before it rises. (sector 1369)
- Head across the aforementioned bridge and head east to a prison area with four cages. Go towards the second cage on the right side and shoot the switch inside it to open a wall to the east containing an invulnerability. (sector 1398)
- After you get the yellow key, go back east and open the yellow door to get a BFG9000. (sector 1439)
- After getting all three keys, return to Secret #5 and open the color key bars. Use the switch to open the door to the north and follow the long way. You will eventually reach the secret exit. (sector 982)
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | |||||
NM speed | |||||
UV max | |||||
NM 100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
The (absence of) data was last verified in its entirety on December 13, 2021.
Deathmatch[edit]
Player spawns[edit]
This level contains eight spawn points:
- facing north. (thing 900)
- facing north. (thing 901)
- facing west. (thing 902)
- facing north. (thing 903)
- facing north. (thing 904)
- facing west. (thing 905)
- facing west. (thing 906)
- facing west. (thing 907)
Statistics[edit]
Map data[edit]
Things | 920 |
Vertices | 9119* |
Linedefs | 8359 |
Sidedefs | 13944 |
Sectors | 1442 |
Things[edit]
This level contains the following numbers of things per skill level:
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