This level occupies the map slot MAP07. For other maps which occupy this slot, see Category:MAP07.
MAP07: Synthful Journey is the seventh map of DBK01: Dungeon Synths. It was designed by Glen McColl (glenzinho) and uses the music track "Tree Spirit Jurak," originally composed by Tomohito Nishiura for Dark Chronicle and rearranged for the OB-Xd virtual synthesiser by Big Ol' Billy based on a MIDI rendition by Zagro.
Walkthrough[edit]
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- Get on the platform south of the start and use the mini-keyboard. Pay attention to the keys that light up, as they correspond to the ones in the center that you have to step on. The second from the left, as well as the leftmost key, will light up, followed by the leftmost two keys on the second keys. Now go to the north of the two large keyboards, then step on the middle and left keys. Afterwards, go to the left side of the south large keyboard and step onto the leftmost two keys (starting with the leftmost one). By stepping on the keys in this order, you will make the central lift go up. Take it up to get a plasma gun, energy cells, and armor bonuses. (sector 1)
- Use the blue keyboard and take the lift northeast of it. Head north and through where the keys were blocking and go towards the red door. On the second set of supports going west, press on the south support to teleport to the west, where you can get a soul sphere. (sector 153)
- When you raise the bridge out of the east section, head on the first step and drop to the east to get rockets and a box of rockets. (sector 487)
- At the blue key, go through the mural to the southwest and follow the path to get a megaarmor. (sector 1305)
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
The (absence of) data was last verified in its entirety on February 22, 2022.
Statistics[edit]
Map data[edit]
This level contains the following numbers of things per skill level:
|
Cooperative
|
Monsters |
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8
|
Zombieman |
17
|
Shotgun guy |
8 |
8 |
8 |
10 |
10 |
10 |
10 |
10
|
Heavy weapon dude |
8
|
Imp |
23
|
Lost soul |
6
|
Demon |
16
|
Revenant |
3 |
3 |
6 |
10 |
10 |
10 |
10 |
10
|
Cacodemon |
4
|
Pain elemental |
0 |
0 |
0 |
1 |
1 |
1 |
1 |
1
|
Hell knight |
3 |
3 |
5 |
5 |
5 |
6 |
6 |
6
|
Baron of Hell |
1 |
1 |
1 |
2 |
2 |
2 |
2 |
2
|
Arachnotron |
3
|
Mancubus |
2
|
Arch-vile |
1 |
1 |
2 |
2 |
2 |
2 |
2 |
2
|
Cultist |
9 |
9 |
10 |
10 |
10 |
10 |
10 |
10
|
Scrag |
30 |
30 |
36 |
41 |
41 |
41 |
41 |
41
|
Weapons |
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8
|
Shotgun |
1
|
Super shotgun |
1
|
Chaingun |
1
|
Rocket launcher |
1
|
Plasma gun |
1
|
Ammunition |
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8
|
Clip |
33
|
Box of bullets |
9
|
4 shotgun shells |
17
|
Box of shotgun shells |
6 |
6 |
6 |
5 |
5 |
6 |
6 |
6
|
Rocket |
19
|
Box of rockets |
17
|
Energy cell |
12
|
Energy cell pack |
1
|
Health & Armor |
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8
|
Stimpack |
32 |
32 |
32 |
28 |
28 |
32 |
32 |
32
|
Medikit |
16 |
16 |
17 |
17 |
17 |
17 |
17 |
17
|
Armor |
2 |
2 |
2 |
3 |
3 |
3 |
3 |
3
|
Megaarmor |
1
|
Items |
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8
|
Armor bonus |
45
|
Health bonus |
53
|
Supercharge |
2 |
2 |
2 |
2 |
2 |
3 |
3 |
3
|
Megasphere |
2 |
2 |
1 |
0 |
0 |
2 |
2 |
2
|
Berserk |
1
|
Invulnerability |
1 |
1 |
0 |
0 |
0 |
1 |
1 |
1
|
Keys |
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8
|
Blue skull key |
1
|
Red skull key |
1
|
Yellow skull key |
1
|
Miscellaneous |
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8
|
Cooperative start |
8
|
Exploding barrel |
30
|
Teleport landing |
48 |
48 |
48 |
50 |
50 |
50 |
50 |
50
|
|
Technical information[edit]
Inspiration and development[edit]
See also[edit]
Sources[edit]
External links[edit]