MAP07: The Game Never Ends (MAYhem 2018: Orange Edition)

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MAYhem 2018 maps
Orange ed. 01-11
Orange ed. 12-21,31

12 13 14 15 16 17 18 19 20 21 31

This level occupies the map slot MAP07. For other maps which occupy this slot, see Category:MAP07.
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MAP07: The Game Never Ends is the seventh map of MAYhem 2018: Orange Edition. It was designed by Tristan Clark (Eris Falling) and uses the music track "The Game Never Ends" by Stratovarius, sequenced to MIDI by Clark.

Walkthrough[edit]

Map of The Game Never Ends
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. Approaching the hall at the start counts as a secret. (sector 60)
  2. Starting from the large bridge over lava where the shotgun guys are, find seven orange eyes and shoot them. Each eye you shoot will teleport a bloody carcass into the map where the eye is. From the end of the large bridge are two eyes dead ahead, plus two more to the right, one of which is on a platform with several corpses. South from there is the fifth eye, then if you go west from the first two eyes, look to the orange wall to the north to spot the sixth eye. Find the last eye at the northwest end of the lava pit to the west. Shooting all seven of these eyes lowers the rocket launcher in the middle of the lava pit. Look out for mancubi and shadows when you grab it. (sector 514)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos[edit]

Style Time Player Date File Notes

Statistics[edit]

Map data[edit]

Things 755
Vertices 9297*
Linedefs 7874
Sidedefs 14319
Sectors 1220
* The vertex count without the effect of node building is 6868.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]