MAP07: The Industrial Park (Hell To Pay)

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Hell To Pay maps 01-11

(01 - 11)
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21 22 23 24 25 26 27 28 29 30

This level occupies the map slot MAP07. For other maps which occupy this slot, see Category:MAP07.

MAP07: The Industrial Park is the seventh map of Hell To Pay.

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Walkthrough[edit]

Map of The Industrial Park
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. (sector 41)
  2. (sector 116)
  3. (sector 149)
  4. (sector 314)
  5. (sector 330)
  6. (sector 332)
  7. (sector 460)
  8. (sector 461)
  9. (sector 468)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The Compet-n records for the map are:

Style Time Player Date File Notes
UV speed **
NM speed **
UV max **
NM100S **
UV -fast **
UV -respawn **
UV Tyson **
UV pacifist **

Miscellaneous demos[edit]

Style Time Player Date File Notes
.zip

Deathmatch[edit]

Player spawns[edit]

This level contains eleven spawn points:

  1. facing south-east. (thing 323)
  2. facing east. (thing 325)
  3. facing south. (thing 327)
  4. facing north-west. (thing 329)
  5. facing west. (thing 331)
  6. facing south. (thing 333)
  7. facing south-west. (thing 340)
  8. facing south-east. (thing 346)
  9. facing north. (thing 347)
  10. facing west. (thing 348)
  11. facing south. (thing 349)

Statistics[edit]

Map data[edit]

Things 530
Vertices 2117*
Linedefs 2246
Sidedefs 3354
Sectors 480
* The vertex count without the effect of node building is 1831.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]