MAP07: The Suburbs (Hellfire)

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Hellfire maps 01-07

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This level occupies the map slot MAP07. For other maps which occupy this slot, see Category:MAP07.
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MAP07: The Suburbs is the seventh map of Hellfire. It was designed by Shadowman and uses the music track "Waiting for Romero to Play" by Robert Prince.

Walkthrough[edit]

Map of The Suburbs
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. In the building north of the southeast building, enter the northeast room and climb the steps. A door will open. Quickly run out the room and enter the south hall, then into the room to the east before it closes to get a shotgun and health bonuses. (sector 364)
  2. Head to the entrance of the southwest building, then hug the ledge as you go north and into a broken window. Enter this room to get an ammo clip and a medikit. (sector 265)
  3. In the southwest building, enter the northwest room and use the bookshelf in the middle of the west wall to lower two bookshelves in the middle. The northeast bookshelf has a soul sphere. (sector 323)
  4. In the central part of the suburbs, enter the southeast building and use the blue key to get to the ruined part at the northwest end of the building. Jump west to the other building, then go until you get to the southwest part of the building. Open the southwest wall and take the teleporter to teleport to the northwest building which has a soul sphere and energy cells. (sector 1022)
  5. In the northeast building, go to the southeast room and climb the steps down. Use the door at the dead end. It will not open, but doing so opens a different door in the building. Go to the room west of here, then north to get a plasma gun, armor bonuses, and an energy cell pack. (sector 463)
  6. At the fenced-in building on the west side, go up to the front door and go on the ledge going south, then west. Enter through the open window to get inside. (sector 587)
  7. From Secret #6, go up the steps and open the door to the hall. Head up and take the first door on the right. Use the painting on the southeast wall to open the area between the bookshelves with a plasma gun, an energy cell, and an energy cell pack. Use the switch here, then go back to the hall and head north to the next room on the right. Open the door here, then run back to the previous room to get the backpack from the balcony. (sector 577)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on December 13, 2021.

Statistics[edit]

Map data[edit]

Things 1245
Vertices 11016*
Linedefs 10616
Sidedefs 18368
Sectors 1054
* The vertex count without the effect of node building is 8840.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]