MAP07: The Tunnels (BioTech)
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| BioTech maps |
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This level occupies the map slot MAP07. For other maps which occupy this slot, see Category:MAP07.
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MAP07: The Tunnels is the seventh map of BioTech. It was designed by the BioTech team.
Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- When you get to the second room, a trail of blood leads to the north wall. Shoot or use the terminal next to the wall to open the northwest teleporter, then enter it. On this side, flip the switch at the north end, then re-enter the teleporter. The trail of blood now leads to a hall with a backpack, an armor (Ultra-Violence or higher), a medikit (not on Hey, Not Too Rough or lower), and a super shotgun. (sector 37)
- At the entrance of Secret #1, open the wall at the west side to get health bonuses, armor bonuses, a radiation suit, a phaser gun, and a stimpack. (sector 40)
- In the hall at the south end, enter the door at the east side, enter the caged area, then open the southwest wall. This secret path has ammo clips, shotgun shells, rockets, an energy cell pack, armor bonuses, and health bonuses. (sector 111)
- In the hall with the large nukage pit, open the green door at the west end and shoot the north wall to find ammo, a medikit, and an armor (megaarmor on Hey, Not Too Rough or lower). (sector 136)
- In the hall with the large nukage pit, fall at the south end and approach the teleporter at the southernmost point. Open a misaligned wall at the east side and follow the steps down. When you enter the next room, a wall opens at the far end of the room, containing a baron of Hell, a megaarmor, and a soul sphere. (sector 248)
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
| Run | Time | Player | Date | File | Notes |
|---|---|---|---|---|---|
| UV speed | |||||
| NM speed | |||||
| UV max | |||||
| NM 100S | |||||
| UV -fast | |||||
| UV -respawn | |||||
| UV Tyson | |||||
| UV pacifist |
The (absence of) data was last verified in its entirety on February 21, 2022.
Deathmatch[edit]
Player spawns[edit]
This level contains five spawn points:
- facing west. (thing 4)
- facing south-east. (thing 5)
- facing west. (thing 6)
- facing south. (thing 7)
- facing north-west. (thing 535)
Statistics[edit]
Map data[edit]
| Things | 548 |
| Vertices | 1278* |
| Linedefs | 1299 |
| Sidedefs | 1836 |
| Sectors | 258 |
Things[edit]
This level contains the following numbers of things per skill level:
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