MAP07: The Valley of Death (Revolution!)

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Revolution! maps 01-11

(01 - 11)
12 13 14 15 16 17 18 19 20
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32 33

This level occupies the map slot MAP07. For other maps which occupy this slot, see Category:MAP07.
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MAP07: The Valley of Death is the seventh map of Revolution!. It was designed by Thomas van der Velden (t.v.). When played with the Revolution! MIDI Pack, this level uses the music track "Forgotten Valley," composed by Icytux.

Walkthrough[edit]

Map of The Valley of Death
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. Fall all the way down the valley on the west side of the map and open the rock wall with the dead marine in front of it for a secret passage with a backpack, a box of rockets, a megaarmor, and a medikit inside. (sector 49)
  2. From the red key area, go north to the bridge to see a green rock structure with imps on it. To reach this green rock structure, go east from where the bridge is, hugging the green rock wall until you can climb up some steps. You will find a chainsaw, rockets, and a medikit at the top. (sector 62)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 0:15.69 Billa 2022-11-01 tv07p015.zip Cross-listed from Pacifist
NM speed 0:20.09 Vladimir Monakhov (skepticist) 2009-04-25 tv07n020.zip
UV max 1:46.31 Boris Klimeš (dew) 2011-04-09 tv07-146.zip
NM 100S 0:39.11 Graham Burgess (Grazza) 2019-07-19 tv07s039.zip
UV -fast 2:14.74 Jochen Schneidau (Angus) 2006-02-07 tv07f214.zip
UV -respawn
UV Tyson 5:43.37 Adolf Vojta (Gusta) 2006-02-06 tv07t543.zip
UV pacifist 0:15.69 Billa 2022-11-01 tv07p015.zip
NoMo 0:14.80 Kyle McAwesome 2022-05-05 tv07o014.zip

The data was last verified in its entirety on November 6, 2022.

Deathmatch[edit]

Player spawns[edit]

This level contains four spawn points:

  1. facing south-west. (thing 139)
  2. facing west. (thing 140)
  3. facing east. (thing 142)
  4. facing south-east. (thing 146)

Statistics[edit]

Map data[edit]

Things 148
Vertices 1131*
Linedefs 1126
Sidedefs 1595
Sectors 124
* The vertex count without the effect of node building is 970.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]