MAP07: Three-O-Matic (The Troopers' Playground)

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The Troopers' Playground maps

This level occupies the map slot MAP07. For other maps which occupy this slot, see Category:MAP07.
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MAP07: Three-O-Matic is the seventh map of The Troopers' Playground. It was designed by Matthias Worch and uses the music track "Into Sandy's City," composed for Doom II by Robert Prince.

Walkthrough[edit]

Map of Three-O-Matic
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. A room near the blood pit containing arachnotrons has armor bonuses on a shelf. Open the wall in the northeast corner of this room to find health bonuses. (sector 246)
  2. When you lower the steps in the cave room, there will be a passage behind the revenants in the southeast. Enter this passage and spot the differently textured wall as you go. Open it for two medikits and a partial invisibility (which will be replaced by a green armor on Hey, Not Too Rough or lower). (sector 376)
  3. On the walkway at the east side of the map with the railing, go all the way north and open the wall here to get a soul sphere. (sector 378)
  4. At the room east of the chaingunner trap on the west side of the map, open the wall next to the door to find a computer area map. (sector 380)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos[edit]

Style Time Player Date File Notes
.zip

Deathmatch[edit]

Player spawns[edit]

This level contains four spawn points:

  1. facing north. (thing 380)
  2. facing south. (thing 381)
  3. facing north. (thing 382)
  4. facing west. (thing 383)

Statistics[edit]

Map data[edit]

Things 394
Vertices 1822*
Linedefs 1937
Sidedefs 2909
Sectors 420
* The vertex count without the effect of node building is 1484.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]