MAP07 (BF THUD!)

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BF THUD! maps 01-11

(01 - 11)
12 13 14 15 16 17 18 19 20
21 22 23 24 25 26 27 28 29

This level occupies the map slot MAP07. For other maps which occupy this slot, see Category:MAP07.
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MAP07 is the seventh map of BF_THUD!. It was designed by Christen Klie.

Walkthrough[edit]

Map of MAP07
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. The northern teleporter on the western side leads to an area with some health, some armor, and some monsters. There is also a teleporter leading to the centre of the start room, where the exit is. (sector 47)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 0:00.86 PartyCrasher04 2020-08-18 th07-0086.zip
NM speed
UV max 0:17.17 Revved 2012-08-01 thudrev.zip
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on December 20, 2021.

Deathmatch[edit]

Player spawns[edit]

This level contains six spawn points:

  1. facing south. (thing 18)
  2. facing north. (thing 19)
  3. facing west. (thing 20)
  4. facing east. (thing 21)
  5. facing north-east. (thing 39)
  6. facing south-west. (thing 40)

Statistics[edit]

Map data[edit]

Things 50
Vertices 257*
Linedefs 271
Sidedefs 450
Sectors 50
* The vertex count without the effect of node building is 230.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]