BF THUD! maps 01-11

(01 - 11)
12 13 14 15 16 17 18 19 20
21 22 23 24 25 26 27 28 29

This level occupies the map slot MAP07. For other maps which occupy this slot, see Category:MAP07.
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MAP07 is the seventh map of BF_THUD!. It was designed by Christen Klie.


Map of MAP07
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. The northern teleporter on the western side leads to an area with some health, some armor, and some monsters. There is also a teleporter leading to the centre of the start room, where the exit is. (sector 47)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 0:00.86 PartyCrasher04 2020-08-18
NM speed
UV max 0:17.17 Revved 2012-08-01
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on December 20, 2021.


Player spawns[edit]

This level contains six spawn points:

  1. facing south. (thing 18)
  2. facing north. (thing 19)
  3. facing west. (thing 20)
  4. facing east. (thing 21)
  5. facing north-east. (thing 39)
  6. facing south-west. (thing 40)


Map data[edit]

Things 50
Vertices 257*
Linedefs 271
Sidedefs 450
Sectors 50
* The vertex count without the effect of node building is 230.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]