MAP07 (BloodRust)

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BloodRust maps
This level occupies the map slot MAP07. For other maps which occupy this slot, see Category:MAP07.
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MAP07 is the seventh map of BloodRust. It was designed by Simon Judd (sirjuddington) and uses the music track "Intermission Music" by Mark Klem.

Walkthrough[edit]

Map of MAP07
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. In the central structure, go to the southwest teleporter, but before using it, lower the south wall for a switch. Flip it, then take the northeast teleporter and pick up the soul sphere from the lowered pillar. (sector 145)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on December 12, 2021.

Deathmatch[edit]

Player spawns[edit]

This level contains eight spawn points:

  1. facing west. (thing 62)
  2. facing south-east. (thing 64)
  3. facing south. (thing 66)
  4. facing east. (thing 68)
  5. facing north. (thing 70)
  6. facing north-west. (thing 73)
  7. facing south-west. (thing 76)
  8. facing north-east. (thing 78)

Statistics[edit]

Map data[edit]

Things 131
Vertices 805*
Linedefs 838
Sidedefs 1334
Sectors 150
* The vertex count without the effect of node building is 732.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]