MAP07 (Doom Lands)

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Doom Lands maps
This level occupies the map slot MAP07. For other maps which occupy this slot, see Category:MAP07.
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MAP07 is the seventh map of Doom Lands. It was designed by Bernard De Windt (B.P.R.D).

Walkthrough[edit]

Map of MAP07
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. Press the south switch in the starting area to lower the southwest block, containing boxes of rockets and medikits (only on Ultra-Violence or higher). (sector 0)
  2. Press the north switch in the starting area to lower the southeast block, containing a stimpack (two on Hurt Me Plenty), medikits (not on Hey, Not Too Rough or lower), and boxes of rockets. (sector 4)
  3. Press the west switch in the starting area to lower the northeast block, containing stimpacks, a medikit, and a box of rockets. (sector 18)
  4. Press the east switch in the starting area to lower the northwest block, containing a box of ammo, a box of shotgun shells, and medikits. (sector 67)
  5. At the exit switches, find an arrow of health bonuses pointing west and use that switch to find a backpack, a megasphere, and a computer area map. (sector 37)
  6. In the exit room, open the recessed wall to the west and kill the mancubus. Go back to the main room and enter the teleporter here to enter the cage where it was. You will find boxes of rockets, energy cells, and a plasma gun. (sector 46)
  7. See Secret #6. (sector 44)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on March 22, 2022.

Statistics[edit]

Map data[edit]

Things 180
Vertices 544*
Linedefs 497
Sidedefs 755
Sectors 69
* The vertex count without the effect of node building is 429.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]