MAP07 (Equinox)
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Equinox maps |
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This level occupies the map slot MAP07. For other maps which occupy this slot, see Category:MAP07.
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MAP07 is the seventh map of Equinox. It was designed by Bernard De Windt (B.P.R.D) and uses a modified version of a music track from Druid: Daemons of the Mind, by Ben Daglish.
Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- Once you leave the crate-filled area at the starting point, you will end up in a large open room. There is an eastern wall, north from the southeast corner of this room, that you can open up, leading to a smaller room with a teleporter that takes you to the top of one of the crates. From that point on, you can go across the crates to get some ammo and an invulnerability. The room with the teleporter counts as a secret. (sector 490)
- Along the dockside in the northeast part of the map, a switch on the northern wall (under one of the lights) lowers the green wall in the northeast corner, southeast of the switch. This wall functions as a lift with two additional side paths. Take the lift up and go all the way to the end where you will reach a secret sector containing a baron of Hell, some rockets, and a berserk pack. (sector 545)
- Collecting the berserk pack in secret #2 will open up two teleporters on the side paths of the previously mentioned green wall lift. Lower it again, and take the path closer to the west until you reach the corridor leading north to the teleporter at the end of it. This teleporter will take you outside the docks, where you can get a backpack. (sector 288)
- Go back to the green wall lift mentioned in the previous two secrets. Lower it the third time, and this time take the path closer to the east and with the corridor leading south. After taking the teleporter, you will end up in a small room with a partial invisibility, a megaarmor, and some supplies. Depending on chosen skill level, there will also be imps or revenants in this room. (sector 581)
- Near the northwest corner of the stack of boxes located in the northwest part of the crate-filled area with the level-ending lever that blows the location up, you can find a teleporter. This teleporter will take you to a side ledge overlooking the large metal hallway which has imps on it. At the end of the ledge are some supplies, but they differ depending on your skill level (on Hey, Not Too Rough or lower you will not find anything). (sector 376)
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | 2:47.83 | Donatas Tamonis (Donce) | 2012-03-01 | eq07-247.zip | |
NM speed | 4:22.91 | Donatas Tamonis (Donce) | 2012-03-01 | eq07n422.zip | |
UV max | 16:15.60 | General Roasterock | 2024-06-23 | eq07m161560.zip | |
NM 100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
The data was last verified in its entirety on July 20, 2024.
Deathmatch[edit]
Player spawns[edit]
This level contains four spawn points:
- facing west. (thing 98)
- facing east. (thing 99)
- facing west. (thing 100)
- facing west. (thing 101)
Statistics[edit]
Map data[edit]
Things | 786 |
Vertices | 4521* |
Linedefs | 4163 |
Sidedefs | 6873 |
Sectors | 585 |
Things[edit]
This level contains the following numbers of things per skill level:
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