MAP07 (Kmega1)

From DoomWiki.org

Kmega1 maps 01-11

(01 - 11)
12 13 14 15 16 17 18

This level occupies the map slot MAP07. For other maps which occupy this slot, see Category:MAP07.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

MAP07 is the seventh map of Kmega1. It was designed by Kurt Kesler (kdoom). This level was originally released standalone as Kmetl Series (kmetl_7.wad) on March 3, 1998.

Walkthrough[edit]

Map of MAP07
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. After getting the red key, return to the northeast end, go to the west lift, and head south to the mancubi to get a medikit (two on Hey, Not Too Rough or lower). (sector 139)
  2. Head south from the red key room and get either stimpack to get the blue key. (sector 150)
  3. On the path to the exit, open the blue wall to the west to find a mancubus. (sector 158)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on October 18, 2024.

Statistics[edit]

Map data[edit]

Things 291
Vertices 1877*
Linedefs 1484
Sidedefs 2055
Sectors 159
* The vertex count without the effect of node building is 1310.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]