This level occupies the map slot MAP07. For other maps which occupy this slot, see Category:MAP07.
MAP07 is the seventh map of Kmega1. It was designed by Kurt Kesler (kdoom). This level was originally released standalone as Kmetl Series (kmetl_7.wad) on March 3, 1998.
Walkthrough[edit]
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- After getting the red key, return to the northeast end, go to the west lift, and head south to the mancubi to get a medikit (two on Hey, Not Too Rough or lower). (sector 139)
- Head south from the red key room and get either stimpack to get the blue key. (sector 150)
- On the path to the exit, open the blue wall to the west to find a mancubus. (sector 158)
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
The (absence of) data was last verified in its entirety on October 18, 2024.
Statistics[edit]
Map data[edit]
* The vertex count without the effect of node building is 1310.
This level contains the following numbers of things per skill level:
|
Multiplayer
|
Monsters |
1-2 |
3 |
4-5
|
Zombieman |
18
|
Shotgun guy |
36 |
27 |
27
|
Heavy weapon dude |
29 |
38 |
34
|
Imp |
33 |
48 |
59
|
Demon |
2 |
3 |
3
|
Revenant |
2 |
4 |
17
|
Cacodemon |
1 |
2 |
3
|
Hell knight |
7 |
14 |
13
|
Baron of Hell |
1 |
2 |
2
|
Mancubus |
3 |
4 |
4
|
Arch-vile |
1
|
Weapons |
1-2 |
3 |
4-5
|
Super shotgun |
1
|
Ammunition |
1-2 |
3 |
4-5
|
4 shotgun shells |
2
|
Box of shotgun shells |
12 |
23 |
32
|
Health & Armor |
1-2 |
3 |
4-5
|
Stimpack |
12 |
10 |
10
|
Medikit |
6 |
5 |
5
|
Armor |
1
|
Megaarmor |
1
|
Items |
1-2 |
3 |
4-5
|
Backpack |
1
|
Keys |
1-2 |
3 |
4-5
|
Blue keycard |
1
|
Red keycard |
1
|
Yellow keycard |
1
|
Miscellaneous |
1-2 |
3 |
4-5
|
Cooperative start |
2
|
Teleport landing |
7
|
|
Technical information[edit]
Inspiration and development[edit]
See also[edit]
Sources[edit]
External links[edit]