MAP07 (Raven Series)
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Raven series maps |
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This level occupies the map slot MAP07. For other maps which occupy this slot, see Category:MAP07.
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MAP07 is the seventh map in the Raven Series. It was designed by Theresa Chasar.
Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- South-west of the red key cage is a picture in a slight niche. This is a secret door leading to a megaarmor. There are two secrets here. (sector 275)
- See #1. (sector 276)
- After getting the red key, head back up the lift then along the ledges to the east and south to reach a rocket launcher. From here you can jump north onto another ledge which has a secret door towards its northern end leading to a soul sphere. There are two secrets here. (sector 77)
- See #3. (sector 78)
- En route to the rocket launcher (see #3), the eastern end of the southern wall has a secret door that provides a shortcut to another part of the level. There are three secrets here. (sector 283)
- See #5. (sector 284)
- See #6. (sector 285)
- Behind the red door are five alcoves with hanging leg textures. The middle one on the south wall is a secret door providing a shortcut to the area south of the blue key. (sector 126)
- The north-western end of the trench with the blue key has a switch which opens up a door to the north-east leading to a rocket launcher and a backpack. (sector 119)
- The shiny wall north of the yellow key is a secret door leading to a rocket launcher. There is also a baron of Hell on hard skill. There are two secrets here. (sector 196)
- See #10. (sector 197)
- There is a secret passage linking the south-east of the start area (accessible by taking the door near the door to secrets 4-6) and the room east of the yellow door. The passage, which consists of five secrets, contains a rocket launcher, a plasma rifle, and a box of rockets. (sector 259)
- See #12. (sector 260)
- See #12. (sector 261)
- See #12. (sector 262)
- See #12. (sector 263)
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | |||||
NM speed | |||||
UV max | 9:52.03 | Andy Olivera | 1997-09-07 | ravenaro.zip | |
NM 100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
The data was last verified in its entirety on December 13, 2021.
Deathmatch[edit]
Player spawns[edit]
This level contains nine spawn points:
- facing east. (thing 246)
- facing west. (thing 247)
- facing west. (thing 248)
- facing west. (thing 249)
- facing east. (thing 250)
- facing south. (thing 252)
- facing north. (thing 253)
- facing east. (thing 255)
- facing west. (thing 256)
Statistics[edit]
Map data[edit]
Things | 310 |
Vertices | 932* |
Linedefs | 1116 |
Sidedefs | 1686 |
Sectors | 286 |
Things[edit]
This level contains the following numbers of things per skill level:
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