This level occupies the map slot MAP08. For other maps which occupy this slot, see Category:MAP08.
MAP08: Aggrandizement is the eighth map of Cydonia. It was designed by Brayden Hart (AD_79) and uses the music track "Death's Toll," originally composed by Stuart Rynn (stewboy) for the Plutonia MIDI Pack. The par time defined in MAPINFO is 2:30.
Walkthrough[edit]
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- After opening the bars east of the center with the yellow switch, go there and jump east, but stay on the rail just before the red key. Run north and northeast to a ledge with boxes of shotgun shells and a soul sphere. (sector 60)
- Head through the southwest hall going west and north. When you reach the next room, three alcoves to the west lower. Enter the middle one and use the bloody wall, which lowers a wall east of here. This contains a berserk pack and partial invisibility. (sector 155)
- Enter the blood and go to the southeast end. Go through the bloodfall here to find boxes of rockets and a rocket launcher. (sector 158)
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
The data was last verified in its entirety on October 3, 2024.
Statistics[edit]
Map data[edit]
* The vertex count without the effect of node building is 950.
This level contains the following numbers of things per skill level:
|
Multiplayer
|
Monsters |
1-2 |
3 |
4-5
|
Shotgun guy |
13 |
13 |
12
|
Heavy weapon dude |
14 |
19 |
22
|
Imp |
12 |
11 |
11
|
Lost soul |
0 |
2 |
3
|
Demon |
5
|
Spectre |
1
|
Revenant |
11 |
15 |
19
|
Cacodemon |
3
|
Pain elemental |
2 |
2 |
3
|
Hell knight |
5 |
6 |
7
|
Baron of Hell |
0 |
0 |
1
|
Arachnotron |
5
|
Mancubus |
1
|
Arch-vile |
1
|
Weapons |
1-2 |
3 |
4-5
|
Super shotgun |
1
|
Chaingun |
1
|
Rocket launcher |
2
|
Plasma gun |
1
|
Ammunition |
1-2 |
3 |
4-5
|
Box of bullets |
6 |
6 |
5
|
4 shotgun shells |
2
|
Box of shotgun shells |
10
|
Rocket |
2
|
Box of rockets |
7
|
Energy cell |
3
|
Health & Armor |
1-2 |
3 |
4-5
|
Stimpack |
5 |
5 |
9
|
Medikit |
21 |
19 |
15
|
Armor |
2
|
Items |
1-2 |
3 |
4-5
|
Armor bonus |
17
|
Health bonus |
3
|
Supercharge |
2 |
1 |
1
|
Berserk |
1
|
Partial invisibility |
1
|
Radiation shielding suit |
1 |
1 |
0
|
Keys |
1-2 |
3 |
4-5
|
Blue skull key |
1
|
Red skull key |
1
|
Yellow skull key |
1
|
Miscellaneous |
1-2 |
3 |
4-5
|
Cooperative start |
4
|
Teleport landing |
12
|
|
Technical information[edit]
Inspiration and development[edit]
See also[edit]
Sources[edit]
External links[edit]