MAP08: Bloodstone Citadel (Arrival)

From DoomWiki.org

Arrival maps

Day 1:

Day 2:

Day XX:

Until the end of time:


This level occupies the map slot MAP08. For other maps which occupy this slot, see Category:MAP08.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

MAP08: Bloodstone Citadel is the eighth map of Arrival. It was designed by Walker Wright (Pavera) and uses the music track "Necrocosmic Alchemical Apparatus" by Brayden Hart (AD_79).

Walkthrough[edit]

Map of Bloodstone Citadel
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. In the lava at the southeast end, make your way all the way northeast to a platform with a green armor, shotgun shells, and rockets. (sector 105)

Bugs[edit]

An imp (thing 1956) overlooking the south area of the map is stuck and cannot move.

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on October 13, 2022.

Statistics[edit]

Map data[edit]

Things 2058
Vertices 4223*
Linedefs 4527
Sidedefs 6504
Sectors 555
* The vertex count without the effect of node building is 3728.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]