MAP08: Bloody Detour (Project Einherjar)


Project Einherjar maps
The Gaulheim Hit

01 02 03 04 05 06 07

The Iron Invasion

15 16 17 18 19 20 21

The Scourge of Mordin

22 23 24 25 26 27 28

Return to Jotunheim

29 30 31 32 33 34 35

This level occupies the map slot MAP08. For other maps which occupy this slot, see Category:MAP08.

MAP08: Bloody Detour is the eighth map of Project Einherjar, and the first map of the second episode, Deep Into White Hell. It was designed by Mike MacDee (Impie) and uses the music track "".


Map of Bloody Detour
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.


This is a small, mostly outdoor map. Once you jump off the wreckage, grab the nearby guns (including the Shit Creek scattergun hiding in the wreckage) and make a quick combat sweep of the area. The opposition is mostly Fenris attack dogs, weak Shieldmaidens, and the first new enemy of Episode 2, the scattergun-toting Block Doc. Once the main courtyard is clear, enter the building furthest from the crash site to disrupt a meeting of Shieldmaidens and take their armor and blue key. Grabbing the key opens a Juggernaut/Mommybot ambush behind you, and opens the doors to the other buildings outside: Block Docs and dogs will pour out in pursuit of you. Make use of the spring mines to take them out.

Scale the central tower and use the blue key to enter. A Block Lord guards the red key: lure him outside to avoid close-quarters combat, since he can pulverize you very quickly. Open the red door, kill another Block Lord, and exit.

Other points of interest[edit]


  1. Warden Veidt grins at you from the desktop monitor in the central tower. "Use" to close it; this also opens the back of the other wrecked truck, revealing a medkit, medical backpack, and Amazon Commando with a Gungnir rifle. (sector 42)
  2. From the tower lift you can leap over the fence to reach the goodies beyond. (sector 13)
  3. With a little parkour action, a more difficult secret is accessible from the fenced area. Leap onto the fence, then roof-jump to the hidden blue armor in the far corner. (sector 74)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos[edit]

Run Time Player Date File Notes


Map data[edit]

Things 202
Vertices 357
Linedefs 426
Sidedefs 681
Sectors 79


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]