MAP08: Boop-Oop-a-Doom! (Fore/vr/ Alone)

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Fore/vr/ Alone maps 01-11

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This level occupies the map slot MAP08. For other maps which occupy this slot, see Category:MAP08.
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MAP08: Boop-Oop-a-Doom! is the eighth map of Fore/vr/ Alone. It was designed by Anonymous and uses the music track "Goering" by Keith Little.

Walkthrough[edit]

Map of Boop-Oop-a-Doom!
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. In the room east of the red key, open a wall to the south to get a rocket. (sector 44)
  2. Head north from the red key and to the switches. Go behind them and use the switch there to unlock the berserk pack in the area southwest of the key. (sector 320)
  3. In the blue key room, lower the southwest platform with the chaingunner for this secret. (sector 576)
  4. When you teleport to the northeast side, drop to the north to get a medikit. (sector 840)
  5. In the northeast room, after opening the bars, head south, which opens up several compartments in the previous room. These compartments contain shotgun shells, rockets, and a medikit. (sector 748)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on October 1, 2024.

Deathmatch[edit]

Map of MAP08's deathmatch arena

This level includes its own, separate deathmatch arena.

Player spawns[edit]

This level contains eight spawn points:

  1. facing north-west. (thing 351)
  2. facing north. (thing 352)
  3. facing east. (thing 353)
  4. facing south-east. (thing 354)
  5. facing north-east. (thing 376)
  6. facing north. (thing 377)
  7. facing north. (thing 378)
  8. facing west. (thing 379)

Things[edit]

The following things (per skill level) are placed in the arena:

Weapons 1-2 3 4-5
Shotgun 8
Super shotgun 1
Rocket launcher 1
Plasma gun 1
Ammunition 1-2 3 4-5
4 shotgun shells 8
Box of shotgun shells 3
Rocket 8
Box of rockets 1
Energy cell 5
Health & Armor 1-2 3 4-5
Medikit 5
Items 1-2 3 4-5
Berserk 1
Miscellaneous 1-2 3 4-5
Deathmatch start 8

Statistics[edit]

Map data[edit]

Things 402
Vertices 7004*
Linedefs 6562
Sidedefs 11648
Sectors 904
* The vertex count without the effect of node building is 5725.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]