MAP08: Bunker Zero (Mars War)


Mars War maps 01-11

(01 - 11)
12 13 14 15 16 17 18 19 20
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32

This level occupies the map slot MAP08. For other maps which occupy this slot, see Category:MAP08.

MAP08: Bunker Zero is the eighth map of Mars War. It was designed by Nathan Lineback and uses a MIDI conversion of the tracker module "dns" by Hans Grill.

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Map of Bunker Zero
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. In the large nukage area, drop off and go to the right side where two slightly open brown doors are. Enter on the right side and the secret room next to you will close. Shoot either of the pink walls to reopen the room and collect a rocket, a backpack, and a stimpack. (sector 92)
  2. At the start, drop off on the right side of the door and go to the lift. At the top, go towards the box of shotgun shells and use the left wall to reach a ledge with health bonuses and imps. (sector 137)
  3. At the start, drop off on the left side of the door and go to the platform with the rocket. The lift will take you up to armor bonuses, a medikit, a chaingun, and a box of ammo. (sector 158)
  4. To the southwest is an open area with a ledge wrapping around, with a lowered bridge leading to a lift with a plasma gun along with health and armor bonuses. To raise this bridge, go to the room behind the lift and use the switch on the vines to raise the bridge leading to the supplies. (sector 219)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed 5:40.69 waveplay 2015-07-05
UV max 4:43.26 vdgg 2020-05-12
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on January 16, 2022.


Player spawns[edit]

This level contains six spawn points:

  1. facing west. (thing 6)
  2. facing south-west. (thing 7)
  3. facing south-east. (thing 8)
  4. facing north. (thing 9)
  5. facing west. (thing 87)
  6. facing north-east. (thing 88)


Map data[edit]

Things 324
Vertices 1264*
Linedefs 1312
Sidedefs 1766
Sectors 220
* The vertex count without the effect of node building is 1068.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]