MAP08: Caves of Doom (Hell in Hell)


Hell in Hell maps 01-11

(01 - 11)
12 13 14 15 16 17 18 19 20
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32

This level occupies the map slot MAP08. For other maps which occupy this slot, see Category:MAP08.
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MAP08: Caves of Doom is the eighth map of Hell in Hell. It was designed by Nathaniel Carll.


Map of Caves of Doom
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. At the northeast section of the caves, turn northwest at the fork and use the gargoyle switch. Return to the hub of the caves and enter the cave to the north of the one you just came out of. You will eventually get to an invulnerability. (sector 145)
  2. Enter the room with the megaarmor which is south of the starting point. Fall into the hole in the southeast corner to find shotgun shells, boxes of rockets, partial invisibility, and a rocket launcher. (sector 162)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 3:58.83 Arthur O. (Archi) 2022-07-15
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on August 1, 2022.


Player spawns[edit]

This level contains four spawn points:

  1. facing north-west. (thing 162)
  2. facing north-west. (thing 163)
  3. facing north-west. (thing 164)
  4. facing south. (thing 165)


Map data[edit]

Things 168
Vertices 772*
Linedefs 867
Sidedefs 1273
Sectors 178
* The vertex count without the effect of node building is 692.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]