MAP08: Compound (NOVA: The Birth)


NOVA: The Birth maps 01-11

(01 - 11)
12 13 14 15 16 17 18 19 20
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32

This level occupies the map slot MAP08. For other maps which occupy this slot, see Category:MAP08.
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MAP08: Compound is the eighth map of NOVA: The Birth. It was designed by Josh Baker (mrthejoshmon) and uses an untitled music track by nub_hat.


Map of Compound
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. In the large cargo room, go to the left side and climb the crates, then drop to the one containing ammo clips and a green armor. (sector 55)
  2. In the outside courtyard, head to the building to the south. Head behind it for a box of ammo and a box of shotgun shells. (sector 333)
  3. Open the yellow door at the start, then find the terminal in the southwest corner and use it. Return to the big cargo room and to the left side the door will be open. A Hell knight guards a rocket launcher and a computer area map. (sector 383)
  4. At the northern hallway, enter the bloody room and then use the terminal at the south end. Exit the room to find a backpack. (sector 452)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 00:32 Andrea Rovenski (Cyberdemon531) 2014-10-28
NM speed 0:51.40 Andrea Rovenski (Cyberdemon531) 2015-11-14
UV max 3:12.20 Andrea Rovenski (Cyberdemon531) 2015-11-04
NM 100S
UV -fast 4:53.06 Andrea Rovenski (Cyberdemon531) 2015-11-05
UV -respawn
UV Tyson 19:33.77 Andrea Rovenski (Cyberdemon531) 2015-11-05
UV pacifist
NoMo 0:20.29 Andrea Rovenski (Cyberdemon531) 2015-11-14

The data was last verified in its entirety on January 14, 2022.


Player spawns[edit]

This level contains ten spawn points:

  1. facing east. (thing 285)
  2. facing south-east. (thing 286)
  3. facing east. (thing 297)
  4. facing west. (thing 298)
  5. facing north. (thing 299)
  6. facing north. (thing 302)
  7. facing north. (thing 303)
  8. facing north-west. (thing 304)
  9. facing south-west. (thing 306)
  10. facing north. (thing 308)


Map data[edit]

Things 311
Vertices 3594*
Linedefs 3458
Sidedefs 6166
Sectors 460
* The vertex count without the effect of node building is 3037.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]