MAP08: Demon Trench (NOVA II)

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NOVA II: New Dawn maps 01-11

(01 - 11)
12 13 14 15 16 17 18 19 20
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32

This level occupies the map slot MAP08. For other maps which occupy this slot, see Category:MAP08.
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MAP08: Demon Trench is the eighth map of NOVA II. It was designed by Jack Stewart (Jaxxoon R) and uses the music track "Blood Red Shadows," originally composed by Aubrey Hodges for Doom 64, arranged for MIDI.

Walkthrough[edit]

Map of Demon Trench
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. Along the caverns at the south end of the map, in the cavern with the pond, get onto the high ledge with the mancubus. Walk through a wall just south of where the berserk pack is to drop onto a soul sphere. (sector 147)
  2. From the start, head north and onto the bed, then press on the wall in the back to reveal a backpack. (sector 240)
  3. Head further north from the previous secret to the room with the fireplace. Use the wall with pipes to lower a lift, then ride it up. Jump across the gap to the east and through a wall that has a ridge at the bottom. You will teleport to a secret area with shotgun shells and lots of armor bonuses. (sector 251)
  4. If you have the red key, you can open the red door next to the exit, where you can find ammo and a backpack. (sector 541)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 3:31.86 Dylan Gill (TheV1perK1ller) 2017-12-05 n208-331.zip
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on April 3, 2022.

Deathmatch[edit]

Player spawns[edit]

This level contains twenty-eight spawn points:

  1. facing north-west. (thing 136)
  2. facing north. (thing 137)
  3. facing west. (thing 215)
  4. facing north-west. (thing 216)
  5. facing west. (thing 217)
  6. facing south. (thing 218)
  7. facing north. (thing 219)
  8. facing west. (thing 220)
  9. facing west. (thing 221)
  10. facing east. (thing 222)
  11. facing south. (thing 223)
  12. facing west. (thing 224)
  13. facing west. (thing 225)
  14. facing north-west. (thing 226)
  15. facing south. (thing 227)
  16. facing south. (thing 228)
  17. facing north. (thing 231)
  18. facing west. (thing 252)
  19. facing 294°. (thing 457)
  20. facing east. (thing 458)
  21. facing 339°. (thing 460)
  22. facing 75°. (thing 461)
  23. facing 121°. (thing 462)
  24. facing west. (thing 463)
  25. facing south. (thing 464)
  26. facing east. (thing 465)
  27. facing south. (thing 466)
  28. facing north. (thing 467)

Statistics[edit]

Map data[edit]

Things 531
Vertices 2631*
Linedefs 2871
Sidedefs 4247
Sectors 556
* The vertex count without the effect of node building is 2253.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]