MAP08: Extradimensional Experiments (Oops! All Greyboxes!)
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Oops! All Greyboxes! maps |
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This level occupies the map slot MAP08. For other maps which occupy this slot, see Category:MAP08.
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MAP08: Extradimensional Experiments is the eighth map of Oops! All Greyboxes!. It was designed by FishyClockwork and uses the music track "The Course" from Unreal Tournament.
Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- In the room with the shotgun, head to the northeast alcove and press the back wall to get a super shotgun. (sector 23)
- In the room south of the chainsaw, press on the second yellow wall on the left side to get a green armor. If you opened Secret #1, you can also access a soul sphere, otherwise you should access Secret #1 now to get the soul sphere. (sector 132)
- At the northeast end, head to the north switch, which has both a rising and lowering ceiling. To the east of the switch is a translucent wall hiding another switch. This will lower the floor and ceiling. Quickly head to the floor as it lowers, then head west to get a box of shotgun shells, a box of ammo, and a megaarmor. (sector 219)
- At the northeast end, head to the north switch, which has both a rising and lowering ceiling. To the east of the switch is a translucent wall hiding another switch. This will lower the floor and ceiling. Watch as the floor and ceiling lower, then get on the ceiling and ride it up. Head east to pick up two boxes of rockets and a soul sphere. (sector 222)
- When you open up the walls at the northeast end, head west on the walkway, then north, then drop off to the west to get a plasma gun and three energy cell packs. (sector 155 via "Actor Hits Floor" thing 434 and "secret trigger" thing 427)
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | |||||
NM speed | |||||
UV max | |||||
NM 100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
The (absence of) data was last verified in its entirety on November 20, 2022.
Deathmatch[edit]
Player spawns[edit]
This level contains sixteen spawn points:
- facing north-east. (thing 383)
- facing south. (thing 386)
- facing north-west. (thing 510)
- facing north. (thing 518)
- facing east. (thing 538)
- facing west. (thing 541)
- facing north. (thing 564)
- facing east. (thing 587)
- facing north-west. (thing 645)
- facing south-west. (thing 646)
- facing north. (thing 647)
- facing east. (thing 648)
- facing south-east. (thing 653)
- facing west. (thing 725)
- facing south. (thing 728)
- facing south. (thing 729)
Statistics[edit]
Map data[edit]
Things | 731 |
Vertices | 3624 |
Linedefs | 4208 |
Sidedefs | 6907 |
Sectors | 753 |
Things[edit]
This level contains the following numbers of things per skill level:
|