This level occupies the map slot MAP08. For other maps which occupy this slot, see Category:MAP08.
MAP08: Fallen City is the eighth map of Da Will. It was designed by Aleksandr M. (Dragon Hunter) and uses the music track "".
Walkthrough[edit]
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- Go to the northwest building in the city and use the switch for the lift up. At the top, press on the plain wall to the left to find a shotgun guy and an energy cell pack. (sector 175)
- See Secret #1. (sector 445)
- Enter the teleporter southeast of the fountain, then jump to the building to the east, but not towards the teleporter. On the ledge of the building, head south and all the way around to the window. Open the window to get a megaarmor. (sector 164)
- Head to the alley west of the city and climb the steps. Hug the left wall and go north to the wall with the skull, then open it to get a blur artifact. (sector 137)
- After you get the yellow key, the outer walls open up. Head to the east side and behind the caged area, then use the wall with scratches on it for a lift up. Up here you can get a computer area map and medikits. (sector 460)
- Open the red door and use the southwest wall in the room you come to. Enter the teleporter there to go to the middle of the fountain, which contains a soul sphere. (sector 92)
- At the brick steps in the northernmost part of the map, head to the east side and press on the wall with the lamp to find a BFG9000. (sector 395)
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
The (absence of) data was last verified in its entirety on December 12, 2021.
Statistics[edit]
Map data[edit]
* The vertex count without the effect of node building is 2655.
This level contains the following numbers of things per skill level:
|
Multiplayer
|
Monsters |
1-2 |
3 |
4-5
|
Zombieman |
4 |
7 |
9
|
Shotgun guy |
4 |
6 |
15
|
Heavy weapon dude |
11 |
14 |
15
|
Imp |
17 |
24 |
34
|
Lost soul |
2 |
3 |
5
|
Demon |
14 |
18 |
23
|
Spectre |
5 |
9 |
12
|
Revenant |
8 |
12 |
18
|
Cacodemon |
8 |
14 |
20
|
Pain elemental |
1 |
3 |
3
|
Hell knight |
4 |
8 |
9
|
Baron of Hell |
3 |
4 |
8
|
Arachnotron |
3 |
4 |
7
|
Mancubus |
3 |
4 |
7
|
Arch-vile |
2 |
2 |
3
|
Cyberdemon |
0 |
1 |
1
|
Weapons |
1-2 |
3 |
4-5
|
Chainsaw |
1
|
Shotgun |
2
|
Super shotgun |
1
|
Chaingun |
1
|
Rocket launcher |
1
|
Plasma gun |
1
|
BFG9000 |
1
|
Ammunition |
1-2 |
3 |
4-5
|
Clip |
6
|
Box of bullets |
19
|
4 shotgun shells |
9
|
Box of shotgun shells |
19
|
Rocket |
22
|
Box of rockets |
17
|
Energy cell |
3
|
Energy cell pack |
5
|
Health & Armor |
1-2 |
3 |
4-5
|
Stimpack |
13
|
Medikit |
14
|
Armor |
2
|
Megaarmor |
1
|
Items |
1-2 |
3 |
4-5
|
Armor bonus |
12
|
Health bonus |
17
|
Supercharge |
1
|
Megasphere |
1
|
Backpack |
6
|
Berserk |
1
|
Computer area map |
1
|
Partial invisibility |
2
|
Keys |
1-2 |
3 |
4-5
|
Blue skull key |
1
|
Red skull key |
1
|
Yellow skull key |
1
|
Miscellaneous |
1-2 |
3 |
4-5
|
Cooperative start |
4
|
Teleport landing |
27
|
|
Technical information[edit]
Inspiration and development[edit]
See also[edit]
Sources[edit]
External links[edit]