MAP08: Frenetic (Speed of Doom)

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Speed of Doom maps 01-11

(01 - 11)
12 13 14 15 16 17 18 19 20
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32 33

This level occupies the map slot MAP08. For other maps which occupy this slot, see Category:MAP08.

MAP08: Frenetic is the eighth map of Speed of Doom. It was designed by Darkwave0000 and uses Drips.mid, an original track by Stuart Rynn.

Walkthrough[edit]

Map of Frenetic
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. When you climb the stairs in the second big room, grab the rocket launcher, go left in the newly opened room and use the computer for an armor. (sector 256)
  2. When you grab the red key, head into the alcove to the northwest and look at the crate. One side is grey, but the other three are tan. Press on it to reveal a backpack and rockets behind you. (sector 257)
  3. When you run back, on your left a place opened with an arch-vile in it. Look carefully on the right wall to find a shootable switch that opens a teleporter behind you. Jump into it to telefrag all the mancubi in the map, and end up in a dark corridor with a berserk pack (sector 260). When you pick it up, you'll be teleported to the top of a crate at the start of the map where there is a supercharge.

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 0:30.91 Boris Klimeš (dew) 2010-11-26 sd08p030.zip Cross-listed from Pacifist
NM speed
UV max 2:29.46 Tatsuya Ito (Tatsurd-cacocaco) 2022-06-02 sd08-229.zip
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist 0:30.91 Boris Klimeš (dew) 2010-11-26 sd08p030.zip
NoMo 0:23.86 Kyle McAwesome 2022-04-22 sd08o023.zip

The data was last verified in its entirety on August 2, 2022.

Statistics[edit]

Map data[edit]

Things 460
Vertices 2391*
Linedefs 2331
Sidedefs 3851
Sectors 419
* The vertex count without the effect of node building is 2001.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]