This level occupies the map slot MAP08. For other maps which occupy this slot, see Category:MAP08.
MAP08: Graveyard Shift is the eighth map of Running Late 2. It was designed by A2Rob and uses the music track "Call Doctor Birch, 0-800" by Gus Knezevich (Alfonzo).
Walkthrough[edit]
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- Enter the compartment east of the blue key, then face south and shoot the target switch. This raises a small pillar so you can cross over to the soul sphere. Be sure to cross over before the pillar lowers, and shoot it again if you have to raise the pillar again. (sector 883)
- At the southeast end of the map, there is a wall of crates on the east side. Use the wooden crate to find a hidden room of crates where you can get a berserk pack. (sector 1335)
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
The data was last verified in its entirety on April 3, 2022.
Statistics[edit]
Map data[edit]
* The vertex count without the effect of node building is 6662.
This level contains the following numbers of things per skill level:
|
Multiplayer
|
Monsters |
1-2 |
3 |
4-5
|
Zombieman |
17 |
15 |
9
|
Shotgun guy |
22 |
22 |
25
|
Heavy weapon dude |
9 |
14 |
19
|
Imp |
51 |
47 |
44
|
Lost soul |
2 |
0 |
0
|
Demon |
12 |
9 |
3
|
Spectre |
5 |
7 |
11
|
Revenant |
10 |
17 |
17
|
Cacodemon |
7
|
Pain elemental |
2 |
3 |
3
|
Hell knight |
9 |
8 |
8
|
Baron of Hell |
0 |
2 |
2
|
Arachnotron |
1
|
Mancubus |
2
|
Arch-vile |
1
|
Plasma guard |
14 |
18 |
21
|
Boxer revenant |
11 |
11 |
13
|
Weapons |
1-2 |
3 |
4-5
|
Shotgun |
1
|
Super shotgun |
2
|
Rocket launcher |
2
|
Ammunition |
1-2 |
3 |
4-5
|
Clip |
5
|
Box of bullets |
4
|
4 shotgun shells |
23
|
Box of shotgun shells |
6
|
Rocket |
18
|
Box of rockets |
15
|
Health & Armor |
1-2 |
3 |
4-5
|
Stimpack |
24
|
Medikit |
23
|
Armor |
2
|
Items |
1-2 |
3 |
4-5
|
Armor bonus |
4
|
Health bonus |
15
|
Supercharge |
1
|
Backpack |
1
|
Berserk |
1
|
Keys |
1-2 |
3 |
4-5
|
Blue keycard |
1
|
Red keycard |
1
|
Red skull key |
1
|
Yellow keycard |
1
|
Miscellaneous |
1-2 |
3 |
4-5
|
Cooperative start |
4
|
Exploding barrel |
18
|
Teleport landing |
18
|
Voodoo doll |
5
|
|
Technical information[edit]
Inspiration and development[edit]
See also[edit]
Sources[edit]
External links[edit]