MAP08: Hangar (STRAIN)

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STRAIN maps 01-11

(01 - 11)
12 13 14 15 16 17 18 19 20
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32

This level occupies the map slot MAP08. For other maps which occupy this slot, see Category:MAP08.
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MAP08: Hangar is the eighth map of STRAIN. It was designed by Rich Johnston (Nostromo) and uses the music track "Danger" by Mark Klem.

Walkthrough[edit]

Map of Hangar
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. Open the red door west of the start to enter the blue maze. Go north to the bright wall and use it to lower a megasphere. (sector 65)
  2. Zigzag your way through the blue maze until you reach the middle hallways which lead to the blue doors. Use the walls that the red lights are shining on to find a light amplification visor, a medikit, and boxes of ammo. (sector 218)
  3. When you enter the crusher room, the wall to the north will open. Go towards the northern switch to trigger the crusher, then head to the southernmost square and flip the switch on the west wall. This will further open the north wall revealing an invulnerability and a soul sphere. (sector 371)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 9:36.43 Nikolay Kamnev (Heretic) 2008-06-11 stuvmax.zip
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on June 2, 2022.

Deathmatch[edit]

Player spawns[edit]

This level contains eight spawn points:

  1. facing north. (thing 121)
  2. facing south. (thing 122)
  3. facing west. (thing 123)
  4. facing east. (thing 124)
  5. facing east. (thing 125)
  6. facing north. (thing 126)
  7. facing south. (thing 127)
  8. facing west. (thing 128)

Statistics[edit]

Map data[edit]

Things 696
Vertices 3083*
Linedefs 3231
Sidedefs 4849
Sectors 596
* The vertex count without the effect of node building is 2557.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]