MAP08: Hell's Welcome (Number One Kill The Next Generation)


#1 Kill Next Gen maps 01-11

(01 - 11)
12 13 14 15 16 17 18 19 20
Secret maps: 31 32

This level occupies the map slot MAP08. For other maps which occupy this slot, see Category:MAP08.
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MAP08: Hell's Welcome is the eighth map of Number One Kill The Next Generation. It was designed by Angelo Jefferson and uses the music track "".


Map of Hell's Welcome
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. At the northwest end, the two sectors across the nukage river count as secrets, and can be reached by straferunning. (sector 197)
  2. See Secret #1. (sector 198)
  3. After you get the yellow key, go back to the lift in the nukage river and take it up. Approach the teleporter, then use the wall north of it to find health bonuses, a stimpack, and a plasma gun. (sector 217)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on April 3, 2022.


Player spawns[edit]

This level contains nine spawn points:

  1. facing south. (thing 402)
  2. facing north-west. (thing 403)
  3. facing south-west. (thing 404)
  4. facing east. (thing 405)
  5. facing south-west. (thing 406)
  6. facing east. (thing 407)
  7. facing north-east. (thing 408)
  8. facing north. (thing 409)
  9. facing south-west. (thing 410)


Map data[edit]

Things 455
Vertices 1201*
Linedefs 1285
Sidedefs 1775
Sectors 254
* The vertex count without the effect of node building is 1028.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]