MAP08: Karnak Temple (Epic 2)

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Epic 2 maps 01-11

(01 - 11)
12 13 14 15 16 17 18 19 20
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32

This level occupies the map slot MAP08. For other maps which occupy this slot, see Category:MAP08.
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MAP08: Karnak Temple is the eighth map of Epic 2. It was designed by Alexander S. (Eternal) and uses the music track "InDIAn Song" by Rich Nagel. The par time defined in MAPINFO is 2:00.

Walkthrough[edit]

Map of Karnak Temple
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. At the starting area, head northwest and find a floor tile that looks different. Press the wall right next to it to reveal a switch. Press it and run back towards the starting point, looking west for a secret alcove with a box of shotgun shells and a backpack inside. (sector 64)
  2. Take the door to the north of the large water pool and look at the green torch to the east. Shoot the switch behind the torch to open a small passage south of the lift, allowing you to reach an armor. (sector 154)
  3. Once you grab the blue key, you will hear a lift lower. Go back to the tiny vault to the south to find a corridor with a berserk pack and a teleporter that will take you near the blue door. (sector 127)
  4. Behind the blue door, in the water area where you have to raise two blocks to reach the northeast part of the area, drop into the water and find a switch behind a cage. Shoot it, then use a lift to come back up. Go through the hall northwest of this area and follow the new corridor until you reach a room with a megaarmor, and energy cells, guarded by lost souls. (sector 264)
  5. In the red key area, the candle closest to the key hides a switch. Press it and run to the southeast corner to find a box of shotgun shells, a stimpack, and health bonuses. (sector 273) Keep following the halls to the southwest, and you will eventually find a soul sphere and a backpack.
  6. At the large outdoor courtyard at the westernmost part of the map, where the exit is, head to the grassy knoll at the southwest part of the area and look for a moon switch on the pyramid. After pressing it, climb the steps to the pyramid and head along the northernmost step, which has lowered. Move around and drop onto a megasphere. (sector 343)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 5:55.03 Memfis 2012-01-28 e208-555.zip
NM 100S
UV -fast 5:38.43 Tatsuya Ito (Tatsurd-cacocaco) 2013-01-17 e2falmps.zip
UV -respawn
UV Tyson
UV pacifist
NoMo 0:44.91 Bredd 2024-09-15 epic208o4491.zip

The data was last verified in its entirety on October 3, 2024.

Deathmatch[edit]

Player spawns[edit]

This level contains five spawn points:

  1. facing north. (thing 11)
  2. facing north. (thing 13)
  3. facing south. (thing 34)
  4. facing north. (thing 36)
  5. facing north-west. (thing 310)

Statistics[edit]

Map data[edit]

Things 344
Vertices 2091*
Linedefs 2182
Sidedefs 3231
Sectors 363

* The vertex count without the effect of node building is 1745.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]