MAP08: Military Depot (Hellbound)


Hellbound maps 01-11

(01 - 11)
12 13 14 15 16 17 18 19 20
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32

This level occupies the map slot MAP08. For other maps which occupy this slot, see Category:MAP08.
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MAP08: Military Depot is the eighth map of Hellbound. It was designed by Zoltán Sófalvi (Z86) and uses the music track from TNT: Evilution MAP14, composed by Jonathan El-Bizri.


Map of Military Depot
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. Enter the cave northeast of the start and go until you see a small green patch of dirt. To the right of this patch, press on the green wall to reveal the super shotgun. (sector 15)
  2. At the fenced-in entrance of the depot, use the lift to reach the tower above, then strafejump northeast onto the long, gray crate. From here, get to the crate with the megaarmor. (sector 109)
  3. The switch that opens the gates to the red key also opens up two bars to the west. From the switch, head straight west into the vent and use the wall when you reach it. Take the lift up to reach a berserk pack. (sector 226)
  4. In the northern hall, go all the way east and enter the door here, then enter the door to the west. In this room, use the computer terminal, then leave the room and take the door to the south which leads to the big room. Here, go to the southwest corner to pick up an energy cell pack. (sector 305)
  5. Go up the nukage river to where the exit sign is and go right into the next room. Press on the wall nearest the two small crates to find a plasma gun and an energy cell. (sector 700)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 7:36.37 Veinen 2016-02-14
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on January 16, 2022.


Player spawns[edit]

This level contains seven spawn points:

  1. facing north-east. (thing 4)
  2. facing south-east. (thing 193)
  3. facing south. (thing 194)
  4. facing south. (thing 232)
  5. facing south-east. (thing 233)
  6. facing south. (thing 234)
  7. facing west. (thing 592)


Map data[edit]

Things 637
Vertices 8817*
Linedefs 8345
Sidedefs 13115
Sectors 1154
* The vertex count without the effect of node building is 7095.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]