MAP08: Nothing Dead Will Go (Sucker Punch)

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Sucker Punch maps
This level occupies the map slot MAP08. For other maps which occupy this slot, see Category:MAP08.
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MAP08: Nothing Dead Will Go is the eighth map of Sucker Punch. It was designed by Andy Johnson (Rook) and uses the music track "Descent Into Cerberon" from Quake II.

Walkthrough[edit]

Map of Nothing Dead Will Go
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. At the northeast end, use the switch to the south to lower the north wall. Head to the northwest steps to get a soul sphere. (sector 23)
  2. At the northeast end, use the switch to the south and take the lift to the west. Take it up to an energy cell pack. (sector 171)
  3. At the northeast end, use the switch to the south to lower the north wall. Head to the northeast switch and ride the wall up. Get the energy cell pack to the north. (sector 202)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 1:21.37 Bdubzzz 2021-12-22 supu08-121.zip
NM 100S
UV -fast 1:40.91 Bdubzzz 2021-12-22 supu08f140.zip
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on June 17, 2022.

Statistics[edit]

Map data[edit]

Things 99
Vertices 901*
Linedefs 1019
Sidedefs 1431
Sectors 208
* The vertex count without the effect of node building is 817.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]