MAP08: Pandemonium (Tangerine Nightmare)

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Tangerine Nightmare maps
This level occupies the map slot MAP08. For other maps which occupy this slot, see Category:MAP08.
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MAP08: Pandemonium is the eighth map of Tangerine Nightmare. It was designed by Franck Livolant (franckFRAG) and uses the music track "The Calling," originally composed by John Weekley (PRIMEVAL) for Reverie.

Walkthrough[edit]

Map of Pandemonium
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. In the main arena, take the steps at the southwest end, going counter-clockwise until you cross the blood at the south end. As you keep going east, look on your left side to find a trail of rockets and two stimpacks. Where the stimpacks are, you can climb the rocks going a bit west, then back east. Eventually, you will reach the tower, where you can use the lift to head up to collect an invulnerability. (sector 1629)
  2. Cross the orange bridges at the start and climb the steps. Look to the south and climb the rocks up, using the wall at the top. Follow the trail of health bonuses to get a BFG9000 and armor bonuses. (sector 2448)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 8:37.60 Roofi 2019-08-24 tn08-837.zip
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on April 4, 2022.

Deathmatch[edit]

Player spawns[edit]

This level contains eight spawn points:

  1. facing south-west. (thing 1771)
  2. facing east. (thing 1772)
  3. facing west. (thing 1773)
  4. facing south-west. (thing 1774)
  5. facing north-west. (thing 1775)
  6. facing north-east. (thing 1776)
  7. facing west. (thing 1777)
  8. facing south-east. (thing 1778)

Statistics[edit]

Map data[edit]

Things 1856
Vertices 14167*
Linedefs 13944
Sidedefs 26414
Sectors 2455
* The vertex count without the effect of node building is 11519.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]