MAP08: Right in the Crotch (Mock 2: The Speed of Stupid)

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Mock 2 maps
Episode One1: TEH GREATEST DOOM
Episode 2wo: CYBERDEMON MADDNES

09 10 11 12 13 14 15 16

Episode Thr33: TIME FOR HELL

17 18 19 20 21 22 23 24

Episode 4or: SHOWDOWN OF EVLI

25 26 27 28 29 30

SECKRET MAPPS

31 32 33 34 35 36 37 38 39 40 41

This level occupies the map slot MAP08. For other maps which occupy this slot, see Category:MAP08.

MAP08: Right in the Crotch is the eighth map of Mock 2: The Speed of Stupid. It was designed by Tom White (Hyena) and uses the music track "Thor's Oatmeal" by himself.

Walkthrough[edit]

Map of Right in the Crotch
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Jump over a pool of lava using the low gravity that is present in the level. You will need to avoid a horde of cacodemons in this level, which amplifies the difficulty. On the other side of the level, you will see two buildings: one being large and the other being small. The large building contains the exit. Jump into the small building, and then hop onto the larger building. The exit is a cube which acts as a switch; press it to complete the level.

Other points of interest[edit]

Secrets[edit]

  1. The platform at the left side containing all of the megaspheres counts as a secret. You will have to jump up there, but this can be difficult due to the low gravity. (sector 11)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 00:58 Mickael Girard 2010-04-29 mo08p058.zip Cross-listed from Pacifist
NM speed
UV max 56:59 Stephen Clark (The Ultimate DooMer) 2003-11-26 mo08-5659.zip
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist 00:58 Mickael Girard 2010-04-29 mo08p058.zip

The data was last verified in its entirety on December 21, 2021.

Deathmatch[edit]

Player spawns[edit]

This level contains four spawn points:

  1. facing west. (thing 1302)
  2. facing west. (thing 1303)
  3. facing south. (thing 1304)
  4. facing east. (thing 1305)

Statistics[edit]

Map data[edit]

Things 1306
Vertices 80*
Linedefs 40
Sidedefs 76
Sectors 13
* The vertex count without the effect of node building is 40.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]