MAP08: Rockit (Revolution!)


Revolution! maps 01-11

(01 - 11)
12 13 14 15 16 17 18 19 20
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32 33

This level occupies the map slot MAP08. For other maps which occupy this slot, see Category:MAP08.
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MAP08: Rockit is the eighth map of Revolution!. It was designed by Thomas van der Velden (t.v.). When played with the Revolution! MIDI Pack, this level uses the music track "Hangar 7," composed by James Paddock (Jimmy).


Map of Rockit
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. After the nukage-filled area at the southeast part of the building, go back up using the lift and then back to the top of this area where a Hell knight (or an imp on Hey, Not Too Rough or lower) will be in a small alcove with a brown, southern wall behind him. By pressing on this brown wall, two walls will open up, allowing you to reach the caged areas where the chaingunners were. Going around counterclockwise will also net you a berserk pack. (sector 35)
  2. Right next to the blue switch that opens the bars to the rocket switch, press on the computer terminal on the western wall to lower the blue switch, revealing an alcove with rockets and a backpack inside of it. (sector 127)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 0:13.40 RockyGaming4725 2022-11-30 Cross-listed from Pacifist
NM speed 0:17.40 Vladimir Monakhov (skepticist) 2009-04-25
UV max 1:50.97 Drew DeVore (stx-Vile) 2003-01-01
NM 100S
UV -fast 2:08.57 Jochen Schneidau (Angus) 2006-03-08
UV -respawn
UV Tyson 3:24.71 Adolf Vojta (Gusta) 2006-03-19
UV pacifist 0:13.40 RockyGaming4725 2022-11-30
NoMo 0:12.63 Kyle McAwesome 2022-05-07

The data was last verified in its entirety on December 4, 2022.


Player spawns[edit]

This level contains four spawn points:

  1. facing north. (thing 95)
  2. facing north. (thing 96)
  3. facing east. (thing 97)
  4. facing south. (thing 98)


Map data[edit]

Things 130
Vertices 1022*
Linedefs 1081
Sidedefs 1588
Sectors 128
* The vertex count without the effect of node building is 881.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]