MAP08: Roscinante (Crimson Canyon)


Crimson Canyon maps
This level occupies the map slot MAP08. For other maps which occupy this slot, see Category:MAP08.
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MAP08: Roscinante is the eighth map of Crimson Canyon. It was designed by Jeffrey Graham and uses the music track " ".


Map of MAP08
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]

From the mancubus platform (secret #3), run and you will find a secret passage for the red key.


  1. In the northwestern part of the map, in the hall west of the blue key, you will notice a part of the floor that is brighter than the rest and looks like it has an arrow pointing at the wall. Press that wall to reveal a room with backpack, a box of bullets, and a box of shotgun shells. (sector 405)
  2. After you grab the blue key, press the switch right next to the key and enter the room south of the blue door. In this room, you will find another pointing arrow that leads to a megasphere on a pedestal. (sector 325)
  3. In the area filled with crates, use these to jump to the platform where a mancubus was. You can open up the southern wall of the alcove nearby to enter a corridor that leads to rockets, a rocket launcher, and a partial invisibility. (sector 381)
  4. While standing on a catwalk, north of the red key, press a part of the eastern wall that looks slightly rusty to reveal a small room with a soulsphere. (sector 417)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on December 13, 2021.


Map data[edit]

Things 339
Vertices 2237*
Linedefs 2220
Sidedefs 3344
Sectors 428
* The vertex count without the effect of node building is 1833.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]