MAP08: Run Doomguy Run! (WOOO 2)

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WOOO 2 maps 01-10

(01 - 10)
11 12 13 14 15
31 32 33 34 35 36 37 38
16 17 18 19 20
21 22 23 24 25 26 27 28 29 30

This level occupies the map slot MAP08. For other maps which occupy this slot, see Category:MAP08.
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MAP08: Run Doomguy Run! is the eighth map of WOOO 2. It was designed by Crasger and uses the music track "". The par time defined in MAPINFO is 205:45.

Walkthrough[edit]

Map of Run Doomguy Run!
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. Along the southern end of the runway, you will eventually be thrusted across a nukage pit, where there are two blocks with megaspheres to the sides. These two blocks will have at least one baron of Hell on them as well (along with another one and two imps on higher skill levels), and two other blocks will have arch-viles on them. You need to fight the conveyor and have the arch-viles blast you to the megasphere blocks to get these two secrets, being careful to avoid the damaging floor below as there is no way out. (sector 71)
  2. See Secret #1. (sector 72)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on February 21, 2022.

Statistics[edit]

Map data[edit]

Things 153
Vertices 654*
Linedefs 882
Sidedefs 1304
Sectors 175
* The vertex count without the effect of node building is 632.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]