MAP08: Seeing Red (The Twilight Zone)
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The Twilight Zone maps 01-11 |
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(01 - 11) |
This level occupies the map slot MAP08. For other maps which occupy this slot, see Category:MAP08.
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MAP08: Seeing Red is the eighth map of The Twilight Zone. It was designed by Paul Corfiatis and uses the music track "Suspense," originally composed by Robert Prince for Doom. The par time defined in MAPINFO is 1:20.
Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- Open the west wall in the room with the keys to find lost souls, boxes of shotgun shells, a backpack, a berserk pack, and a super shotgun. (sector 47)
- South from the blood passageway, on the brick path, head south and east, then use the wall with the lamp in the corner to find a backpack. (sector 67)
- At the switch to the east of the yellow door, look south and shoot towards the teleporters over the blood. You will trigger a switch at the base of the first teleporter. Now backtrack to Secret #1 to find a teleporter here. You will be able to access a plasma gun and energy cell packs. (sector 98)
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | |||||
NM speed | |||||
UV max | |||||
NM 100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | 2:49.91 | Aleksey Kamenev (4shockblast) | 2022-07-17 | tz08t249.zip | |
UV pacifist |
The data was last verified in its entirety on August 2, 2022.
Deathmatch[edit]
Player spawns[edit]
This level contains five spawn points:
- facing east. (thing 6)
- facing south. (thing 20)
- facing west. (thing 62)
- facing south. (thing 78)
- facing north-west. (thing 138)
Statistics[edit]
Map data[edit]
Things | 156 |
Vertices | 599* |
Linedefs | 671 |
Sidedefs | 960 |
Sectors | 164 |
Things[edit]
This level contains the following numbers of things per skill level:
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