MAP08: Seismic Research (Atonement)
From DoomWiki.org
| Atonement maps |
|---|
| Atonement I: Mars |
Atonement II: Earth
|
| Atonement III: City |
| Atonement IV: War |
| Atonement V: Hell |
| Atonement VI: Tartarus |
| Secret maps |
This level occupies the map slot MAP08. For other maps which occupy this slot, see Category:MAP08.
| This article about a map is a stub. Please help the Doom Wiki by adding to it. |
MAP08: Seismic Research is the eighth map of Atonement. It was designed by Matthew DeCalzadilla (Moustachio) and uses the music track "Panic! At the Drive-Thru" by Dial-up for Murder.
Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- In the west corridor, look southwest and shoot the eye switch. Enter the next room to get a plasma gun. (sector 53)
- Enter the northeast room, then head south to the alcove. Lower the west wall and teleport to a megaarmor, an energy cell pack, a box of shotgun shells, and health bonuses. (sector 51)
- At the exit, lower the south lift and use the lion switch to the west. This lowers the southeast wall with a soul sphere. (sector 33)
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
| Run | Time | Player | Date | File | Notes |
|---|---|---|---|---|---|
| UV speed | |||||
| NM speed | |||||
| UV max | |||||
| NM 100S | |||||
| UV -fast | |||||
| UV -respawn | |||||
| UV Tyson | |||||
| UV pacifist |
The (absence of) data was last verified in its entirety on June 20, 2023.
Deathmatch[edit]
Player spawns[edit]
This level contains four spawn points:
- facing north-west. (thing 5)
- facing south-east. (thing 6)
- facing east. (thing 7)
- facing south. (thing 29)
Statistics[edit]
Map data[edit]
| Things | 109 |
| Vertices | 560* |
| Linedefs | 593 |
| Sidedefs | 873 |
| Sectors | 111 |
* The vertex count without the effect of node building is 486.
Things[edit]
This level contains the following numbers of things per skill level:
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