MAP08: Shadow Boxing (Pursuit)

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Pursuit maps 01-11

(01 - 11)
12 13 14 15 31 32 16 17 18 19 20
21 22 23 24 25 26 27 28 29 30

This level occupies the map slot MAP08. For other maps which occupy this slot, see Category:MAP08.
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MAP08: Shadow Boxing is the eighth map of Pursuit, a deathmatch megawad. It was designed by Ty Halderman.

Analysis[edit]

Spawn pointsUnmarked
Map of Shadow Boxing

Map layout[edit]

Player spawns[edit]

This level contains nine spawn points:

  1. facing east. (thing 14)
  2. facing east. (thing 15)
  3. facing east. (thing 16)
  4. facing east. (thing 17)
  5. facing south. (thing 26)
  6. facing south. (thing 27)
  7. facing north. (thing 28)
  8. facing south. (thing 29)
  9. facing north. (thing 30)

Areas / screenshots[edit]

Statistics[edit]

Map data[edit]

Things 68
Vertices 384*
Linedefs 340
Sidedefs 483
Sectors 60
* The vertex count without the effect of node building is 299.

Things[edit]

This level contains the following numbers of things per skill level:

Multiplayer
Weapons 1-2 3 4-5
Chainsaw 1
Shotgun 9
Super shotgun 3 0 1
Chaingun 1
Rocket launcher 1
Plasma gun 0 1 1
BFG9000 0 1 1
Ammunition 1-2 3 4-5
Box of bullets 0 2 0
4 shotgun shells 0 12 0
Rocket 0 8 0
Energy cell 0 3 0
Health & Armor 1-2 3 4-5
Armor 0 1 0
Items 1-2 3 4-5
Berserk 8
Miscellaneous 1-2 3 4-5
Deathmatch start 9
Teleport landing 1

See also[edit]

External links[edit]