MAP08: ShootDown (NDCP2)


NDCP2 maps 01-11

(01 - 11)
12 13 14 15 16 17 18 19 20
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32

This level occupies the map slot MAP08. For other maps which occupy this slot, see Category:MAP08.

MAP08: ShootDown is the eighth map of NDCP2. It was designed by Logan MTM and uses the music track "".

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Map of ShootDown
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. Head south from the central intersection all the way, then west to a monitor that has a super shotgun on it. Use the monitor and run back east, then north and into the left alcove to get a super shotgun. (sector 326)
  2. Get the megaarmor, then enter the right alcove. Quickly leave and head to the room to the east, then north to a plasma gun before the bars close. (sector 766)
  3. Enter the room at the east end, then fall off the steps to the north. Follow the trail of rockets and head north to collect a rocket launcher. (sector 663)
  4. Open the yellow door at the south end and open the wall with the electricity symbol. This leads to a passage that eventually leads to shotgun shells and a teleporter to the exit. (sector 715)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on January 12, 2022.


Player spawns[edit]

This level contains eight spawn points:

  1. facing south. (thing 385)
  2. facing south-east. (thing 388)
  3. facing south-west. (thing 389)
  4. facing north-east. (thing 390)
  5. facing north-west. (thing 391)
  6. facing north. (thing 392)
  7. facing north. (thing 393)
  8. facing south-west. (thing 394)


Map data[edit]

Things 584
Vertices 10283*
Linedefs 8878
Sidedefs 15162
Sectors 813
* The vertex count without the effect of node building is 7711.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]