MAP08: Solar Power (Scythe X)

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Scythe X maps
Infested base

01 02 03 04 05

Space station
This level occupies the map slot MAP08. For other maps which occupy this slot, see Category:MAP08.
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MAP08: Solar Power is the eighth map of Scythe X. It was designed by Erik Alm and uses the music track " ".

Walkthrough[edit]

Map of Solar Power
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. In the rocket launcher room, look out the window to the east to spot two columns with electricity symbols on them. Shoot at the left one, and the window near the rocket launcher will rise, allowing you to reach the megaarmor. (sector 532)
  2. While in the same room as above, approaching the rocket launcher causes some stairs in the main area to rise. Use them and climb all the way up to an area with numerous yellow lights. Press on the terminal in the middle, and you should be able to head southwest to a secret room with energy cells and a berserk pack. (sector 726)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos[edit]

Style Time Player Date File Notes
.zip

Statistics[edit]

Map data[edit]

Things 260
Vertices 5007*
Linedefs 5225
Sidedefs 9469
Sectors 992
* The vertex count without the effect of node building is 4410.

Things[edit]

This level contains the following numbers of things per skill level:


Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]