MAP08: Spiderpunk (Hell Revealations)
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| Hell Revealations maps 01-11 |
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(01 - 11) |
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MAP08: Spiderpunk is the eighth map of Hell Revealations. It was designed by SuperPecanMan and uses the music track "Blade Runner Theme" by Vangelis (from Blade Runner). The par time is 8:00.
Contents
Description[edit]
According to the Hell Revealations infopack:
- It’s a map, shaped like a spider, filled with spiders… but also plenty of other demons who mostly appear in groups of eight, because, you know, spiders. On top of that, we’ve got a maze that just barely misses the visplane limit for good measure.
- I got the impression that most who remember the original Hell Revealed fondly had focused on Donner’s maps, however I felt Niv’s work needed a tribute too. Use your instincts and you’ll make it out just fine.
- Size: Small
- Difficulty: Easy
Walkthrough[edit]
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- Enter the southeast leg and open the wall at the end to get a shotgun. (sector 263)
- Open the next wall to get a radiation suit. (sector 264)
- Open the next wall to see a stone baron. (sector 265)
- Open the next wall to find a megaarmor. (sector 266)
- Open the next wall and go south to find a yellow key and a stimpack. (sector 267)
- At the west side of the maze area, get to the large blue block. At the southwest end, look north and shoot a switch. At the northwest end, look south and shoot a switch. Shooting both will open the block on its east side. You can find a soul sphere inside. (sector 334)
- In the maze area, get to the switch block at the north end and flip the switch on the south side. Head to the east side with a long blue block and use the waterfall on the east side of the block. The hidden room here contains boxes of shotgun shells, energy cell packs, and a backpack. (sector 169)
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
| Run | Time | Player | Date | File | Notes |
|---|---|---|---|---|---|
| UV speed | |||||
| NM speed | |||||
| UV max | |||||
| NM 100S | |||||
| UV -fast | |||||
| UV -respawn | |||||
| UV Tyson | |||||
| UV pacifist |
The (absence of) data was last verified in its entirety on May 5, 2024.
Deathmatch[edit]
This level includes its own, separate deathmatch arena. It was designed by Andrik Powell (Arsinikk).
Player spawns[edit]
This arena contains four spawn points:
- facing south-east. (thing 396)
- facing south-west. (thing 398)
- facing north-west. (thing 400)
- facing north-east. (thing 402)
Things[edit]
This level contains the following numbers of things per skill level:
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Statistics[edit]
Map data[edit]
| Things | 546 |
| Vertices | 1917* |
| Linedefs | 1807 |
| Sidedefs | 2998 |
| Sectors | 419 |
* The vertex count without the effect of node building is 1471.
Things[edit]
This level contains the following numbers of things per skill level:
* Custom skill level that enables SpawnMulti. |
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Technical information[edit]
Inspiration and development[edit]
Trivia[edit]
- This map shows a resemblance with Hell Revealed's MAP07: Arachnophobia as both maps have a spider-shaped automap.
