MAP08: Spiderpunk (Hell Revealations)

From DoomWiki.org

Hell Revealations maps 01-11

(01 - 11)
12 13 14 15 16 17 18 19 20
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32 33
Bonus maps: 01 02 07 14 15 16 29 30 31 32
Cut map: 28

This level occupies the map slot MAP08. For other maps which occupy this slot, see Category:MAP08.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

MAP08: Spiderpunk is the eighth map of Hell Revealations. It was designed by SuperPecanMan and uses the music track "Blade Runner Theme" by Vangelis (from Blade Runner). The par time is 8:00.

Description[edit]

According to the Hell Revealations infopack:

It’s a map, shaped like a spider, filled with spiders… but also plenty of other demons who mostly appear in groups of eight, because, you know, spiders. On top of that, we’ve got a maze that just barely misses the visplane limit for good measure.
I got the impression that most who remember the original Hell Revealed fondly had focused on Donner’s maps, however I felt Niv’s work needed a tribute too. Use your instincts and you’ll make it out just fine.
Size: Small
Difficulty: Easy

Walkthrough[edit]

Map of Spiderpunk
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. Enter the southeast leg and open the wall at the end to get a shotgun. (sector 263)
  2. Open the next wall to get a radiation suit. (sector 264)
  3. Open the next wall to see a stone baron. (sector 265)
  4. Open the next wall to find a megaarmor. (sector 266)
  5. Open the next wall and go south to find a yellow key and a stimpack. (sector 267)
  6. At the west side of the maze area, get to the large blue block. At the southwest end, look north and shoot a switch. At the northwest end, look south and shoot a switch. Shooting both will open the block on its east side. You can find a soul sphere inside. (sector 334)
  7. In the maze area, get to the switch block at the north end and flip the switch on the south side. Head to the east side with a long blue block and use the waterfall on the east side of the block. The hidden room here contains boxes of shotgun shells, energy cell packs, and a backpack. (sector 169)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on May 5, 2024.

Deathmatch[edit]

Map of MAP08's deathmatch arena

This level includes its own, separate deathmatch arena. It was designed by Andrik Powell (Arsinikk).

Player spawns[edit]

This arena contains four spawn points:

  1. facing south-east. (thing 396)
  2. facing south-west. (thing 398)
  3. facing north-west. (thing 400)
  4. facing north-east. (thing 402)

Things[edit]

This level contains the following numbers of things per skill level:

Statistics[edit]

Map data[edit]

Things 546
Vertices 1917*
Linedefs 1807
Sidedefs 2998
Sectors 419

* The vertex count without the effect of node building is 1471.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]