MAP08: The Beauty of Evil (End Game)

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End Game maps
This level occupies the map slot MAP08. For other maps which occupy this slot, see Category:MAP08.

MAP08: The Beauty of Evil is the eighth and final map of End Game. It was designed by Anthony Soto (Swedish Fish).

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Walkthrough[edit]

Map of The Beauty of Evil
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. At the southwest ledge, hug the wall as you go west and onto another ledge with a teleporter. The teleporter takes you to a BFG9000, boxes of shotgun shells, energy cell packs, medikits, and a chainsaw. (sector 24)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed 1:32.77 Doug Merrill (Opulent) 2016-09-22 end8n132.zip
UV max 3:33.86 BeefGee 2021-08-10 end8-333.zip
NM 100S
UV -fast 11:01.06 Doug Merrill (Opulent) 2016-09-22 end8f1101.zip
UV -respawn
UV Tyson
UV pacifist
NoMo 0:31.94 Doug Merrill (Opulent) 2016-09-04 end8o031.zip

The data was last verified in its entirety on December 7, 2021.

Deathmatch[edit]

Player spawns[edit]

This level contains four spawn points:

  1. facing west. (thing 301)
  2. facing north. (thing 302)
  3. facing south. (thing 303)
  4. facing west. (thing 304)

Statistics[edit]

Map data[edit]

Things 336
Vertices 1015*
Linedefs 987
Sidedefs 1454
Sectors 86
* The vertex count without the effect of node building is 885.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]