MAP08: The Broken Gate (100LineT)


100LineT maps 01-11

(01 - 11)
12 13 14 15 16 17 18 19 20
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32

This level occupies the map slot MAP08. For other maps which occupy this slot, see Category:MAP08.
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MAP08: The Broken Gate is the eighth map of 100LineT. It was designed by Joe Pallai and uses the music track "".


Map of The Broken Gate
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


There are no official secrets on this map.


The following multiplayer-only Things have no flags set for any of the three difficulty classes, so they do not actually appear in the level:

All seven deathmatch starts (86 - 88, 94 - 97) have no skill flags either, but because of special handling in the engine, they function normally in the level.

Demo files[edit]

Areas / screenshots[edit]


As this level does not contain official secrets, the NM 100S category is redundant.

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 0:11.46 RockyGaming4725 2022-02-19 Cross-listed from Pacifist
NM speed
UV max
UV -fast
UV -respawn
UV Tyson 0:32.06 Ancalagon 2016-06-30
UV pacifist 0:11.46 RockyGaming4725 2022-02-19

The data was last verified in its entirety on April 3, 2022.


Player spawns[edit]

This level contains seven spawn points:

  1. facing north. (thing 86)
  2. facing north-east. (thing 87)
  3. facing north-west. (thing 88)
  4. facing west. (thing 94)
  5. facing east. (thing 95)
  6. facing north. (thing 96)
  7. facing south. (thing 97)


Map data[edit]

Things 102
Vertices 103*
Linedefs 88
Sidedefs 151
Sectors 16
* The vertex count without the effect of node building is 77.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


  • While all other levels in the 100 Lines project use between 97 and (usually) 100 linedefs, this map consists of only 88 linedefs.

See also[edit]


External links[edit]