MAP08: The Broken Gate (100LineT)
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100LineT maps 01-11 |
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(01 - 11) |
This level occupies the map slot MAP08. For other maps which occupy this slot, see Category:MAP08.
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MAP08: The Broken Gate is the eighth map of 100LineT. It was designed by Joe Pallai and uses the music track " ".
Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
There are no official secrets on this map.
Bugs[edit]
The following multiplayer-only Things have no flags set for any of the three difficulty classes, so they do not actually appear in the level:
- three chainguns (Things 98 through 100)
- one super shotgun (101)
- three rocket launchers (91 - 93)
- one plasma gun (25)
- one BFG9000 (89)
- one teleport landing (90)
All seven deathmatch starts (86 - 88, 94 - 97) have no skill flags either, but because of special handling in the engine, they function normally in the level.
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doomed Speed Demos Archive are:
Style | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | |||||
NM speed | |||||
UV max | |||||
NM100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
Miscellaneous demos[edit]
Style | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
Deathmatch[edit]
Player spawns[edit]
This level contains seven spawn points:
- facing north. (thing 86)
- facing north-east. (thing 87)
- facing north-west. (thing 88)
- facing west. (thing 94)
- facing east. (thing 95)
- facing north. (thing 96)
- facing south. (thing 97)
Statistics[edit]
Map data[edit]
Things | 102 |
Vertices | 103* |
Linedefs | 88 |
Sidedefs | 151 |
Sectors | 16 |
Things[edit]
This level contains the following numbers of things per skill level:
|
|
Technical information[edit]
Inspiration and development[edit]
Trivia[edit]
- While all other levels in the 100 Lines project use between 97 and (usually) 100 linedefs, this map consists of only 88 linedefs.