MAP08: The Oasis (Super MAYhem 17)

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Super MAYhem 17 maps 01-11

(01 - 11)
12 13 14 15 16 17 18 19 20
21 22 23 24 25 26
Secret maps: 31 32

This level occupies the map slot MAP08. For other maps which occupy this slot, see Category:MAP08.
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MAP08: The Oasis is the eighth map of Super MAYhem 17. It was designed by Tristan Clark and uses the music track "Desk Lamp," originally composed by Stuart Rynn (stewboy) for Sunlust.

Walkthrough[edit]

Map of The Oasis
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

  • There is a small door in the building opposite the entrance to the red key house. Although it is too small for the player to enter, it can be opened, revealing a long tunnel with two ? blocks at the end. Shooting them will spawn a berserk that rushes down the tunnel at high speed towards the player, and can be caught as it flies out of the building. Although this is intended as a secret, it does not count as such due to technical limitations.

Secrets[edit]

  1. The green blocks inset into the wall behind the start location can be lowered to reveal a small room with a yellow block. Pressing the side with the question marks will cause an armor to rise out of the block and fly across the start area at high speed, an exaggeration of the behaviour of ? blocks in some of the Mario games. (sector 28)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 0:32.17 Meowgi 2022-02-16 mh1708p032.zip Cross-listed from Pacifist
NM speed
UV max
NM 100S 0:36.26 Niloquì 2022-04-30 mh1708s36.zip
UV -fast 2:57.11 Brainfreezzzzz 2023-08-09 mh1708f257.zip
UV -respawn
UV Tyson
UV pacifist 0:32.17 Meowgi 2022-02-16 mh1708p032.zip

The data was last verified in its entirety on September 18, 2023.

Statistics[edit]

Map data[edit]

Things 219
Vertices 2439*
Linedefs 2240
Sidedefs 3726
Sectors 292
* The vertex count without the effect of node building is 1963.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]