MAP08: The Oasis (Super MAYhem 17)
|Super MAYhem 17 maps 01-11|
This level occupies the map slot MAP08. For other maps which occupy this slot, see Category:MAP08.
- 1 Walkthrough
- 2 Areas / screenshots
- 3 Speedrunning
- 4 Statistics
- 5 Technical information
- 6 Inspiration and development
- 7 Trivia
- 8 See also
- 9 Sources
- 10 External links
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.
Other points of interest
- There is a small door in the building opposite the entrance to the red key house. Although it is too small for the player to enter, it can be opened, revealing a long tunnel with two ? blocks at the end. Shooting them will spawn a berserk that rushes down the tunnel at high speed towards the player, and can be caught as it flies out of the building. Although this is intended as a secret, it does not count as such due to technical limitations.
- The green blocks inset into the wall behind the start location can be lowered to reveal a small room with a yellow block. Pressing the side with the question marks will cause an armor to rise out of the block and fly across the start area at high speed, an exaggeration of the behaviour of ? blocks in some of the Mario games. (sector 28)
Areas / screenshots
Routes and tricks
The records for the map at the Doomed Speed Demos Archive are: